Tap, Move, Shake
Turning Your Game Ideas into iPhone & iPad Apps. Forew. by Steve Wozniak
Got a good game idea? Turn your concept into a hot game app for iPhone, iPad, or iPod touch with this do-it-yourself guide. "Tap, Move, Shake" helps you build multitouch games that take full advantage of iOS 4, and shows you how to prepare your... mehr
2012, XVII, 254 Seiten, Maße: 17,9 x 23,8 cm, Kartoniert (TB), Englisch
O'Reilly Media
ISBN-10: 1449303455
ISBN-13: 9781449303457
O'Reilly Media
ISBN-10: 1449303455ISBN-13: 9781449303457
Produkt-Beschreibung zu: Tap, Move, Shake
Got a good game idea? Turn your concept into a hot game app for iPhone, iPad, or iPod touch with this do-it-yourself guide. "Tap, Move, Shake" helps you build multitouch games that take full advantage of iOS 4, and shows you how to prepare your app for the App Store. Create your first game with just 20 lines of code, then learn how to add graphics, sound effects, and key game algorithms. This book helps you explore practical game examples for iOS devices.
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Klappentext zu: Tap, Move, Shake
Got a great game idea? This complete do-it-yourself guide shows you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you ll get a thorough introduction to Xcode and Objective-C, while learning how to implement game logic, sophisticated graphics, game physics, sounds, and computer AI.
Author Todd Moore taught himself how to create an iPhone game in a week, with no previous knowledge of Apple s development tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas into real products, ready for the App Store.
Get started by writing a simple game in only 20 lines of code
Build a complete air hockey game from scratch
Learn best practices for tracking multiple screen touches
Use animation loops and create collision functions
Get the tools you need to build your own stunning game graphics
Apply game physics to give your game a sense of realism
Record and edit lifelike sound effects, and create your own background music
Design a computer player with different levels of difficulty
Todd Moore founded TMSOFT to create unique smart phone applications and games. His most popular game title, Card Counter, was featured by Engadget, the Los Angeles Times, and CNET TV. Todd s most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and Late Night with Jimmy Fallon.
Author Todd Moore taught himself how to create an iPhone game in a week, with no previous knowledge of Apple s development tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas into real products, ready for the App Store.
Get started by writing a simple game in only 20 lines of code
Build a complete air hockey game from scratch
Learn best practices for tracking multiple screen touches
Use animation loops and create collision functions
Get the tools you need to build your own stunning game graphics
Apply game physics to give your game a sense of realism
Record and edit lifelike sound effects, and create your own background music
Design a computer player with different levels of difficulty
Todd Moore founded TMSOFT to create unique smart phone applications and games. His most popular game title, Card Counter, was featured by Engadget, the Los Angeles Times, and CNET TV. Todd s most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and Late Night with Jimmy Fallon.
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