Exchanging Opponent Experiences Between RTS Game Engines
(Sprache: Englisch)
For many years and years Real-Time Strategy games was my monster , my nightmare but i knew that Real-See will be the key to my heaven to reveal my dream. I desperately hold this dream in spite of i thought it was impossible but finally i did it. The...
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For many years and years Real-Time Strategy games was my monster , my nightmare but i knew that Real-See will be the key to my heaven to reveal my dream. I desperately hold this dream in spite of i thought it was impossible but finally i did it. The proposed Real-see model is a model for helping RTS game engines to exchange cases among them so engines didnot had to be updated continuously. The Real-See model helps game engines to introduce new reactions and respond to opponents with new tactic every episode.The model was tested on two of the most popular Real-Time Strategy games Boswars and Glest to achieve its credibility and validity
Bibliographische Angaben
- Autor: Shahenda Sarhan
- 2014, 88 Seiten, Maße: 22 cm, Kartoniert (TB), Englisch
- Verlag: LAP Lambert Academic Publishing
- ISBN-10: 3659590096
- ISBN-13: 9783659590092
Sprache:
Englisch
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