Learning Flash CS4 Professional
(Sprache: Englisch)
Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe's powerful multimedia application. This easy-to-read book is loaded with full-color examples and hands-on tasks to help...
Leider schon ausverkauft
versandkostenfrei
Buch
32.90 €
Produktdetails
Produktinformationen zu „Learning Flash CS4 Professional “
Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe's powerful multimedia application. This easy-to-read book is loaded with full-color examples and hands-on tasks to help you master Flash CS4's new motion editor, integrated 3D system, and character control with the new inverse kinematics animation system. No previous Flash experience is necessary.
This book will help you:
* Understand Flash fundamentals with clear, concise information you can use right away
* Learn key concepts and techniques in every chapter, with annotated screenshots and illustrations
* Develop an ongoing project that utilizes material from every chapter
* Practice new skills and test your understanding with constructive exercises
* Learn how to package your work for distribution on the Web and through AIR desktop applications
* Download sample files and discuss additional Flash features on the companion blog
As part of the Adobe Developer Library, this is the most authoritative guide to Flash CS4 available. Get moving with Flash today!
This book will help you:
* Understand Flash fundamentals with clear, concise information you can use right away
* Learn key concepts and techniques in every chapter, with annotated screenshots and illustrations
* Develop an ongoing project that utilizes material from every chapter
* Practice new skills and test your understanding with constructive exercises
* Learn how to package your work for distribution on the Web and through AIR desktop applications
* Download sample files and discuss additional Flash features on the companion blog
As part of the Adobe Developer Library, this is the most authoritative guide to Flash CS4 available. Get moving with Flash today!
Klappentext zu „Learning Flash CS4 Professional “
Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe's powerful multimedia application. This easy-to-read book is loaded with full-color examples and hands-on tasks to help you master Flash CS4's new motion editor, integrated 3D system, and character control using the new inverse kinematics bones animation system. No previous Flash experience is necessary.This book will help you:
Understand Flash fundamentals, with clear, concise information you can use right away
Learn key concepts and techniques in every chapter, with annotated screenshots and illustrations
Practice new skills and test your understanding with practical exercises and review quizzes
Download sample files and discuss additional Flash features on the companion blog
Learn Flash from Rich Shupe, author of Learning ActionScript 3.0 and one of the most popular presenters for Flash and ActionScript at conferences and seminarsAspart of the Adobe Developer Library, this is the most authoritative guide to Flash CS4 available. Get moving with Flash today!
Inhaltsverzeichnis zu „Learning Flash CS4 Professional “
Inhaltsverzeichnis* FOREWORD
* Preface
* A Dynamic Duo
* Can I See Your Portfolio?
* Who This Book Is For
* What Is-and Isn't-in This Book
* Companion Website
* Related Resources
* Conventions Used in This Book
* Project Progress
* Using Code Examples
* We'd Like to Hear from You
* Safari® Books Online
* Acknowledgments
* About the Author
* Colophon
* Chapter 1INTERFACE ESSENTIALS
* Introduction
* Getting to Know the Flash CS4 Interface
* Customizing Your Interface
* Project Progress
* Chapter 2CREATING GRAPHICS
* Introduction
* Drawing Modes
* Using Fills and Strokes
* Working with Color
* Using Context-Sensitive Tool Options
* Transforming Assets
* Creating Static Text
* Using the Spray Brush
* Project Progress
* Chapter 3USING SYMBOLS
* Introduction
* Symbol Types
* Creating and Editing Symbols
* Reusing Symbols
* Using the Deco Tool
* Project Progress
* Chapter 4IMPORTING GRAPHICS
* Introduction
* Importing Graphics
* Importing an Image Sequence
* Working with Bitmaps
* Project Progress
* Chapter 5ANIMATION
* Introduction
* Knowing the Timeline
* Creating Frame-by-Frame Animations
* Creating a Shape Tween
* Adding a Layer Mask
* Creating a Motion Tween
* Using Motion Presets
* Copying Motion
* Using the Motion Editor Panel
* Easing
* Creating a Classic Tween
* Project Progress
* Chapter 6ACTIONSCRIPT BASICS
* Introduction
* How Much ActionScript Is Covered in This Book?
* Introducing ActionScript Interface Elements
* Basic Script Grammar
* Basic
... mehr
Syntax Issues
* Variables and Data Types
* Casting Data Types
* Operators
* Scope and this
* Functions
* Conditionals
* Loops
* Arrays
* Properties
* Methods
* Events
* Removing Event Listeners
* The Display List
* Timeline Control
* Project Progress
* Chapter 7FILTERS AND BLEND MODES
* Introduction
* Bitmap Caching
* Filters
* Blend Modes
* Alpha Masks
* Project Progress
* Chapter 83D
* Introduction
* Moving Objects in 3D Space
* Global 3D Environment Settings
* Animating 3D Properties
* Depth Management
* Parallax Scrolling
* Using ActionScript to Change 3D Properties
* Project Progress
* Chapter 9COMPONENTS
* Introduction
* Adding and Configuring Components
* Functionality Without Programming
* Adding a Pinch of ActionScript
* Working Hand-in-Hand with Code
* Skinning UI Components
* Project Progress
* Chapter 10INVERSE KINEMATICS
* Introduction
* Anatomy of an Armature
* Using the Bone Tool with Movie Clips
* Authortime Mode
* Runtime Mode
* Joint Rotation and Translation
* Transforming Movie Clips and Armatures
* Using the Bone Tool with Shapes
* Basic ActionScript
* Project Progress
* Chapter 11TEXT
* Introduction
* Components
* Configuring Text Fields with the Flash Interface
* Resizing Text Fields
* Configuring Text Fields with ActionScript
* Formatting Text
* Using HTML
* Using CSS
* Loading Text
* Using InDesign and XFL
* Project Progress
* Chapter 12AUDIO
* Introduction
* Supported File Formats
* Compression
* Timeline Use
* Editing a Sound
* ActionScript Use
* Project Progress
* Chapter 13VIDEO
* Introduction
* Video Formats
* Encoding Software
* Playing Video with the FLVPlayback Component
* Full-Screen Video
* Captioning Video
* Streaming Versus Progressive Download
* Embedding Videos in a SWF
* Project Progress
* Chapter 14PUBLISHING AND DEPLOYING
* Introduction
* Using a Preloader
* Distributing External Assets
* Deploying for Web Browsers
* Deploying for AIR
* What's Next?
* Variables and Data Types
* Casting Data Types
* Operators
* Scope and this
* Functions
* Conditionals
* Loops
* Arrays
* Properties
* Methods
* Events
* Removing Event Listeners
* The Display List
* Timeline Control
* Project Progress
* Chapter 7FILTERS AND BLEND MODES
* Introduction
* Bitmap Caching
* Filters
* Blend Modes
* Alpha Masks
* Project Progress
* Chapter 83D
* Introduction
* Moving Objects in 3D Space
* Global 3D Environment Settings
* Animating 3D Properties
* Depth Management
* Parallax Scrolling
* Using ActionScript to Change 3D Properties
* Project Progress
* Chapter 9COMPONENTS
* Introduction
* Adding and Configuring Components
* Functionality Without Programming
* Adding a Pinch of ActionScript
* Working Hand-in-Hand with Code
* Skinning UI Components
* Project Progress
* Chapter 10INVERSE KINEMATICS
* Introduction
* Anatomy of an Armature
* Using the Bone Tool with Movie Clips
* Authortime Mode
* Runtime Mode
* Joint Rotation and Translation
* Transforming Movie Clips and Armatures
* Using the Bone Tool with Shapes
* Basic ActionScript
* Project Progress
* Chapter 11TEXT
* Introduction
* Components
* Configuring Text Fields with the Flash Interface
* Resizing Text Fields
* Configuring Text Fields with ActionScript
* Formatting Text
* Using HTML
* Using CSS
* Loading Text
* Using InDesign and XFL
* Project Progress
* Chapter 12AUDIO
* Introduction
* Supported File Formats
* Compression
* Timeline Use
* Editing a Sound
* ActionScript Use
* Project Progress
* Chapter 13VIDEO
* Introduction
* Video Formats
* Encoding Software
* Playing Video with the FLVPlayback Component
* Full-Screen Video
* Captioning Video
* Streaming Versus Progressive Download
* Embedding Videos in a SWF
* Project Progress
* Chapter 14PUBLISHING AND DEPLOYING
* Introduction
* Using a Preloader
* Distributing External Assets
* Deploying for Web Browsers
* Deploying for AIR
* What's Next?
... weniger
Autoren-Porträt von Rich Shupe
Rich Shupe has been teaching ActionScript programming to students of all levels since the language became available. He founded his own training and development company, FMA, in 1995. A recognized authority on several technologies, including Flash, Director and QuickTime, Rich is a full-time faculty member at New York's School of Visual Arts' Computer Art Department.
Bibliographische Angaben
- Autor: Rich Shupe
- 2009, 363 Seiten, mit farbigen Abbildungen, Maße: 20,3 x 24,5 cm, Kartoniert (TB), Englisch
- Verlag: O'Reilly Media
- ISBN-10: 0596159765
- ISBN-13: 9780596159764
Sprache:
Englisch
Rezension zu „Learning Flash CS4 Professional “
"Das Buch "Learning Flash CS4 Professional" von Flash-Profi Rich Shupe bietet Anfängern und Fortgeschrittenen eine einzigartige Einleitung in die neueste Version von Adobes beliebter leistungsfähiger Multimedia-Anwendung." - grafiker.de, Oktober 2009Lesen Sie die ausführliche Rezension unter: http://www.grafiker.de/produkte/literatur/learning-flash-cs4-professional
Kommentar zu "Learning Flash CS4 Professional"
0 Gebrauchte Artikel zu „Learning Flash CS4 Professional“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Learning Flash CS4 Professional".
Kommentar verfassen