Processing for Visual Artists
(Sprache: Englisch)
Learn how to create gorgeous and expressive imagery with the Processing programming language and environment. It's easy with this practical, hands-on book. Processing is an accessible language even to non-programmers, including artists, designers,...
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Learn how to create gorgeous and expressive imagery with the Processing programming language and environment. It's easy with this practical, hands-on book. Processing is an accessible language even to non-programmers, including artists, designers, researchers, hobbyists, or anyone else looking to create images, animation, and interactions. With Processing for Visual Artists, you'll be introduced to basic programming techniques and follow along as the author details the steps he took to create many real-world projects.
Klappentext zu „Processing for Visual Artists “
Learn how to create gorgeous and expressive imagery with the Processing programming language and environment. It's easy with this practical, hands-on book. Processing is an accessible language even to non-programmers, including artists, designers, researchers, hobbyists, or anyone else looking to create images, animation, and interactions. With Processing for Visual Artists, you'll be introduced to basic programming techniques and follow along as the author details the steps he took to create many real-world projects.
Autoren-Porträt von Andrew Glassner
Dr. Andrew Glassner is a writer-director, and a consultant in story structure, interactive fiction, and computer graphics. He started working in 3D computer graphics in 1978, and has carried out research at the NYIT Computer Graphics Lab, Case Western Reserve University, the IBM TJ Watson Research Lab, the Delft University of Technology, Bell Communications Research, Xerox PARC, and Microsoft Research.
Bibliographische Angaben
- Autor: Andrew Glassner
- 2010, 800 Seiten, Kartoniert (TB), Englisch
- Verlag: O'Reilly Media
- ISBN-10: 059680721X
- ISBN-13: 9780596807214
Sprache:
Englisch
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