3D Modeling and Printing with Tinkercad
Create and Print Your Own 3D Models
(Sprache: Englisch)
Author James F. Kelly is one of the world's leading experts in demystifying cutting-edge technology: he's already done it for everything from 3D printing hardware to robotics. Here, he starts slow, assuming absolutely no knowledge, and teaching through...
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Author James F. Kelly is one of the world's leading experts in demystifying cutting-edge technology: he's already done it for everything from 3D printing hardware to robotics. Here, he starts slow, assuming absolutely no knowledge, and teaching through real-world examples to make sure the reader understands everything completely before moving on. Step by step, readers practice through hands-on activities that build comfort with Tinkercad as they gradually master all the techniques they'll need.
Inhaltsverzeichnis zu „3D Modeling and Printing with Tinkercad “
Introduction 1 Chapter 1: 3D Modeling Is Cool! 5 What Is 3D Modeling? 5 Where Have You Seen 3D Modeling? 11 Why Is 3D Modeling Useful? 13 What Can You Do with 3D Modeling? 14 Chapter 2: 3D Modeling Basics 17 What Are Axes? 17 What Is a Plane? 22 Understanding Rotation 25 Chapter 3: Say Hello to Tinkercad 29 Finding and Opening Tinkercad 30 Navigating Tinkercad 35 Changing a 3D Model's Properties 40 Looking at Lessons 43 Chapter 4: Learn Some Modeling Basics 45 The Launchpad 45 The Rocket's Main Body 53 The Rocket's Fins 57 Chapter 5: Putting Together a Model 69 Assembling the Launchpad 70 Assembling the Rocket 86 Chapter 6: A Tinkercad Special Project 101 Brainstorming Ideas 102 Creating the Basic Tag Shape 104 Adding Embellishments 119 Adding Raised Text 122 Suggestions for Improvements 126 Chapter 7: Another Tinkercad Special Project 129 Developing an Idea 130 Creating a Mold for the Object 138 Creating the Elements for the Mold 143 Finishing Up the Mold-Making Project 147 Chapter 8: Printing Your 3D Models 155 What Is a 3D Printer? 156 Creating an STL File 161 Melting That Plastic 165 Moving the Nozzle 167 Using Software to Control a 3D Printer 171 Summary of 3D Printing 175 Chapter 9: More Useful Tricks with Tinkercad 177 Using the Mirror Feature 177 Importing Your Own Sketch 187 Experimenting with the Shape Generators Tool 194 Where to Next? 197 Chapter 10: Where Can You Find Existing Models? 199 Welcome to Thingiverse 199 Additional 3D Model Sources 209 Chapter 11: Expanding Tinkercad's Usefulness 211 Finding a 3D Printing Service 212 Taking Your Object into Minecraft 217 Chapter 12: Special App for Turning Real-World Objects into 3D Models 225 Converting Real Objects to Digital Models 225 Improving Your 3D Modeling Skills 241 Appendix A: More Free CAD Applications to Explore 243 123D Design 243 SketchUp 244 FreeCAD 245 Appendix B: A Bonus Project 247 The Pinewood Derby 247 Creating Digital Body Shapes 250 "Carving" the Block 259 Appendix C: A Closer Look at
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123D Design 267 123D Design Interface 267 The Main Toolbar 269 The Navigation Bar 276 What's Left? 283 Index 285
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Autoren-Porträt von James Floyd Kelly
James Floyd Kelly is a writer from Atlanta, Georgia. He has degrees in industrial engineering and English and has written technology books on a number of subjects, including CNC machines, 3D printing, open software, LEGO robotics, and electronics.
Bibliographische Angaben
- Autor: James Floyd Kelly
- 304 Seiten, mit farbigen Abbildungen, Maße: 17,9 x 23,3 cm, Kartoniert (TB), Englisch
- Verlag: Pearson Education (US)
- ISBN-10: 0789754908
- ISBN-13: 9780789754905
- Erscheinungsdatum: 03.06.2014
Sprache:
Englisch
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