Beginning iPhone 3 Development
Exploring the iPhone SDK
(Sprache: Englisch)
This is the new edition of the best-selling, most complete guide to Apple's iPhone SDK. It's updated with new code, screenshots, and guidance to and for the new features in iPhone OS 3.0
Leider schon ausverkauft
versandkostenfrei
Buch (Kartoniert)
18.20 €
Produktdetails
Produktinformationen zu „Beginning iPhone 3 Development “
This is the new edition of the best-selling, most complete guide to Apple's iPhone SDK. It's updated with new code, screenshots, and guidance to and for the new features in iPhone OS 3.0
Klappentext zu „Beginning iPhone 3 Development “
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you. Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the SDK 3 templates.For the latest version of this book for Swift , see Beginning iPhone Development with Swift , ISBN 978-1-4842-0410-8. For the latest version of this book for Objective-C , see Beginning iPhone Development: Exploring the iOS SDK , ISBN 978-1-4842-0200-5.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you'll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll see how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. In addition, you'll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3.
And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and
... mehr
built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com.
The iPhone 3 update to the best-selling and most recommended book for iPhone developers
Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective
The most complete, useful, and up-to-date guide to all things having to do with Apple's iPhone SDK
The iPhone 3 update to the best-selling and most recommended book for iPhone developers
Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective
The most complete, useful, and up-to-date guide to all things having to do with Apple's iPhone SDK
... weniger
Inhaltsverzeichnis zu „Beginning iPhone 3 Development “
1. Welcome to the Jungle.- 2. Appeasing the Tiki Gods.- 3. Handling Basic Interaction.- 4. More User Interface Fun.- 5. Autorotation and Autosizing.- 6. Multiview Applications.- 7. Tab Bars and Pickers.- 8. Introduction to Table Views.- 9. Navigation Controllers and Table Views.- 10. Application Settings and User Defaults.- 11. Introduction to Core Data.- 12. Basic Data Persistence-Beyond SQLite.- 13. Drawing with Quartz and OpenGL.- 14. Taps, Touches, and Gestures.- 15. Where Am I? Finding Your Way with Core Location.- 16. Whee!.- 17. iPhone Camera and Photo Library.- 18. Application Localization.- 19. Where to Next?
Autoren-Porträt von David Mark, Jeff LaMarche
Dave Mark is a columnist for MacTech, and author of the bestselling Learn C on the Macintosh, and has also written industry recognized titles to empower Mac developers with this Macintosh Programming Primer series.
Bibliographische Angaben
- Autoren: David Mark , Jeff LaMarche
- 2009, 1st ed., 584 Seiten, mit Abbildungen, Maße: 25,4 cm, Kartoniert (TB), Englisch
- Verlag: APress
- ISBN-10: 1430224592
- ISBN-13: 9781430224594
- Erscheinungsdatum: 26.11.2008
Sprache:
Englisch
Kommentar zu "Beginning iPhone 3 Development"
0 Gebrauchte Artikel zu „Beginning iPhone 3 Development“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Beginning iPhone 3 Development".
Kommentar verfassen