Common Design Patterns for Symbian OS
The Foundations of Mobile Software
(Sprache: Englisch)
Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal...
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Klappentext zu „Common Design Patterns for Symbian OS “
Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience and enable sophisticated programs to be quickly written and to a high standard. In order to do this, it: Provides patterns based on the Symbian OS architectural elements Describes how patterns suited for non-mobile software should be adapted or even avoided for Symbian OS Provides Symbian OS based examples and code illustrationsEach chapter covers patterns that address specific key concern experienced by developers: memory performance, time performance, power performance, security and responsiveness.This book is not specific to any particular version of Symbian OS. While individual examples may come from one version or another the patterns outlined in this book are intended to be more generic and based on the common functionality available in all releases. Where possible the examples given for the design patterns will directly reflect the software in Symbian OS.Common Design Patterns for Symbian OS is intended to be used in conjunction with one or more SDKs for specific Symbian OS phones and with the resources available at the Symbian DevNet web site. This facility will provide the background material needed to help understand the patterns and the examples accompanying them.
Inhaltsverzeichnis zu „Common Design Patterns for Symbian OS “
Author BiographiesAuthors' Acknowledgments
Foreword
Glossary
1 Introduction
1.1 About this Book
1.2 Who this Book Is For
1.3 Which Version of Symbian OS this Book Is For
1.4 General Design Patterns
1.5 Symbian OS Patterns
1.6 Design Pattern Template
1.7 Structure of this Book
1.8 Conventions
1.9 Other Sources of Information
2 Error-Handling Strategies
Fail Fast
Escalate Errors
3 Resource Lifetimes
Immortal
Lazy Allocation
Lazy De-allocation
4 Event-Driven Programming
Event Mixin
Request Completion
Publish and Subscribe
5 Cooperative Multitasking
Active Objects
Asynchronous Controller
6 Providing Services
Client-Thread Service
Client-Server
Coordinator
7 Security
Secure Agent
Buckle
Quarantine
Cradle
8 Optimizing Execution Time
Episodes
Data Press
9 Mapping Well-Known Patterns onto Symbian OS
Model-View-Controller
Singleton
Adapter
Handle-Body
Appendix: Impact Analysis of Recurring Consequences
References
Index
Bibliographische Angaben
- Autor: Adrian A. I. Issott
- 2008, 1. Auflage., 416 Seiten, Maße: 23,5 cm, Kartoniert (TB), Englisch
- Verlag: Wiley & Sons
- ISBN-10: 0470516356
- ISBN-13: 9780470516355
Sprache:
Englisch
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