Game Development Essentials
(Sprache: Englisch)
Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this...
Leider schon ausverkauft
versandkostenfrei
Buch
51.90 €
Produktdetails
Produktinformationen zu „Game Development Essentials “
Klappentext zu „Game Development Essentials “
Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this journey, you will learn the process of designing compelling worlds that immerse the player in interactive environments created from your imagination. Visceral worlds that tell a story through their aesthetics are combined with a refined design that allows the player to flow through a level. Learn to draw inspiration from the world around you and translate your ideas into playable game worlds!
Inhaltsverzeichnis zu „Game Development Essentials “
Chapter 1: World of the Level DesignerChapter 2: Conceptualization of a World
Chapter 3: Paper Design
PART 2: PRODUCTION
Chapter 4: Blocking In
Chapter 5: Environmental Art
Chapter 6: Lighting
PART 3: POST PRODUCTION
Chapter 7: Sounds and Effects
Chapter 8: AI, Triggers, Movers, and Machineamatography
Chapter 9: Games of our Lives
Autoren-Porträt von Jeannie Novak
Jeannie Novak is Lead Author and Series Editor of Delmar Cengage Learning's acclaimed Game Development Essentials series. She is Vice Chair of the Los Angeles chapter of the International Game Developers Association (IGDA-LA), Vice President of Women in Games International (WIGI), and CEO of Kaleidospace, LLC, which oversees the Indiespace social network and a game education consulting division. Jeannie has directed programs, developed curriculum, and taught at the Art Institute Online, Art Center College of Design,UCLA Extension, and the Academy of Entertainment & Technology at Santa Monica College. Jeannie has developed or participated in game workshops and panels at the Austin Game Developers Conference (GDC Online), Penny Arcade Expo (PAX), Macworld Expo, Game Education Summit, and LA Games Conference. She is ANIMIAMI's Game Conference Chair, SIGGRAPH 2010 session chair, and a member of the Game Education Summit advisory board and AIAS Online Excellence and Multiplayer Awardspanels. Jeannie received an M.A. in Communication Management from USC's Annenberg School and a B.A. in Mass Communication/Business Administration from UCLA. Jeannie is also an accomplished composer, recording artist, performer, and music instructor (piano/voice).
Bibliographische Angaben
- Autor: Jeannie Novak
- 2008, 320 Seiten, Maße: 25,4 cm, Kartoniert (TB), Englisch
- Verlag: Delmar
- ISBN-10: 1401878644
- ISBN-13: 9781401878641
Sprache:
Englisch
Kommentar zu "Game Development Essentials"
0 Gebrauchte Artikel zu „Game Development Essentials“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Game Development Essentials".
Kommentar verfassen