Land of Lisp
(Sprache: Englisch)
A fun and light-hearted guide that uses working game code and original cartoons to teach the Lisp programming language.- An original, fun, and hands-on approach to learning Lisp
- Can be used as a basic introduction to Lisp or as an entertaining way to...
- Can be used as a basic introduction to Lisp or as an entertaining way to...
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Produktdetails
Produktinformationen zu „Land of Lisp “
A fun and light-hearted guide that uses working game code and original cartoons to teach the Lisp programming language.- An original, fun, and hands-on approach to learning Lisp
- Can be used as a basic introduction to Lisp or as an entertaining way to expand programmers' Lisp skills
- Priced at low-end of market to expand potential audience
- Can be used as a basic introduction to Lisp or as an entertaining way to expand programmers' Lisp skills
- Priced at low-end of market to expand potential audience
Klappentext zu „Land of Lisp “
Lisp is a uniquely powerful programming language that, despite its academic reputation, is actually very practical. Land of Lisp brings the language into the real world, teaching Lisp by showing readers how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle. While building these games, readers learn the core concepts of Lisp programming, such as data types, recursion, input/output, object-oriented programming, and macros. And thanks to the power of Lisp, the code is short. Rather than bogging things down with reference information that is easily found online, Land of Lisp focuses on using Lisp for real programming. While not a cartoon guide like our Manga Guides, the book is filled with the author's brilliant Lisp cartoons (featuring a Lisp alien and other characters) that are sure to appeal to many Lisp fans and, in the tradition of all No Starch Press titles, make the learning more fun.
Lisp is a uniquely powerful programming language that, despite its academic reputation, is actually very practical. Land of Lisp brings the language into the real world, teaching Lisp by showing readers how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle. While building these games, readers learn the core concepts of Lisp programming, such as data types, recursion, input/output, object-oriented programming, and macros. And thanks to the power of Lisp, the code is short. Rather than bogging things down with reference information that is easily found online, Land of Lisp focuses on using Lisp for real programming. While not a cartoon guide like our Manga Guides, the book is filled with the author's brilliant Lisp cartoons (featuring a Lisp alien and other characters) that are sure to appeal to many Lisp fans and, in the tradition of all No Starch Press titles, make the learning more fun.
Bibliographische Angaben
- Autor: Conrad Barski
- 2010, 504 Seiten, Kartoniert (TB), Englisch
- Verlag: No Starch Press
- ISBN-10: 1593272006
- ISBN-13: 9781593272005
Sprache:
Englisch
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