Mastering AspectJ
(Sprache: Englisch)
Gives experienced Java developers the tools to exploit aspect-oriented programming techniques using AspectJ, an open source Java extension
Delivers a code-intensive, real-world tutorial on building applications with AspectJ
Covers the AspectJ compiler...
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Klappentext zu „Mastering AspectJ “
Gives experienced Java developers the tools to exploit aspect-oriented programming techniques using AspectJ, an open source Java extension
Delivers a code-intensive, real-world tutorial on building applications with AspectJ
Covers the AspectJ compiler and browser as well as the IDE plug-ins and other tools that can be used with AspectJ
Masterfully ties together all material in the book so that readers will be able to build a complete, working application
Companion Web site includes all sample code, the complete application, and links to other relevant sites
Inhaltsverzeichnis zu „Mastering AspectJ “
From the contents:Introduction.
PART I. INTRODUCTION TO ASPECT ORIENTED PROGRAMMING.
Chapter 1.. Introduction to AOP.
Chapter 2. Implementing of AOP.
PART II. INTRODUCTION TO ASPECTJ.
Chapter 3. Obtaining and Installing AspectJ.
Chapter 4. AspectJ Hello Wolrd.
Chapter 5. AspectJ Joinpoints.
Chapter 6. AspectJ Pointcuts.
Chapter 7. AspectJ Advice.
Chapter 8. Static Crosscutting and Introduction.
Chapter 9. AspectJ Aspects.
PART III. USING ASPECTJ.
Chapter 10. Development Uses of AspectJ.
Chapter 11. AspectJ Examples.
Chapter 12. Using Aspect J Tools.
Chapter 13. Error Handling.
Chapter 14. Common Problems.
Chapter 15. Limitations.
Chapter 16. Putting It All Together: A Complete AspectJ Application.
PART IV. APPENDIXES.
Appendix A. AspectJ API.
Appendix B. Useful Sites.
Autoren-Porträt von Joseph D. Gradecki, Nicholas Lesiecki
JOSEPH D. GRADECKI is a senior software engineer specializing in distributed and Internet systems. He is an associate professor of computer science at Colorado Technical University, where he teaches a wide range of computer science courses, including Java and C++. Gradecki has also written several programming books, including two that explain how to apply peer-to-peer concepts to game development.Bibliographische Angaben
- Autoren: Joseph D. Gradecki , Nicholas Lesiecki
- 2003, 1. Auflage., 432 Seiten, Kartoniert (TB), Englisch
- Verlag: Wiley & Sons
- ISBN-10: 0471431044
- ISBN-13: 9780471431046
Sprache:
Englisch
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