Mathematical and Computer Programming Techniques for Computer Graphics
(Sprache: Englisch)
Provides a comprehensive and detailed coverage of the fundamentals of programming techniques for computer graphics
Uses lots of code examples, encouraging the reader to explore and experiment with data and computer programs (in the C programming language)
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Provides a comprehensive and detailed coverage of the fundamentals of programming techniques for computer graphics
Uses lots of code examples, encouraging the reader to explore and experiment with data and computer programs (in the C programming language)
Inhaltsverzeichnis zu „Mathematical and Computer Programming Techniques for Computer Graphics “
- Vector Algebra Survival Kit- Matrix Algebra Survival Kit
- Vector Spaces or Linear Spaces
- Two-Dimensional Transformations
- Two-Dimensional Clipping
- Three-Dimensional Transformations
- Viewing and Projection Transformations
- 3D Rendering.
Bibliographische Angaben
- Autor: Peter Comninos
- 2005, 548 Seiten, Maße: 16,4 x 24,3 cm, Gebunden, Englisch
- Verlag: Springer, London
- ISBN-10: 1852339020
- ISBN-13: 9781852339029
- Erscheinungsdatum: 10.10.2005
Sprache:
Englisch
Rezension zu „Mathematical and Computer Programming Techniques for Computer Graphics “
From the reviews:"This book introduces the mathematics and related computer programming techniques used in computer graphics. ... Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs and to master the related mathematical techniques. ... This parallel approach of exposing the students to the mathematical theory and showing them how to incorporate it into example programs is the major strength of this book. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics." (Sonia Pérez Díaz, Zentralblatt MATH, Vol. 1090 (16), 2006)
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