Programming iOS 4
Fundamentals of iPhone, iPad, and iPod touch Development
(Sprache: Englisch)
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a...
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Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a rigorous, orderly fashion-ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills.
* Learn Objective-C language details and object-oriented programming concepts
* Understand the anatomy of an Xcode project and all the stages of its lifecycle
* Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture
* Know how views are managed, drawn, composited, and animated
* Delve into Cocoa frameworks for sound, video, sensors, maps, and more
* Touch on advanced topics such as threading and networking
* Obtain a thorough grounding for exploring advanced iOS features on your own
* Learn Objective-C language details and object-oriented programming concepts
* Understand the anatomy of an Xcode project and all the stages of its lifecycle
* Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture
* Know how views are managed, drawn, composited, and animated
* Delve into Cocoa frameworks for sound, video, sensors, maps, and more
* Touch on advanced topics such as threading and networking
* Obtain a thorough grounding for exploring advanced iOS features on your own
Klappentext zu „Programming iOS 4 “
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a rigorous, orderly fashion ideal whether you re approaching iOS for the first time or need a reference to bolster existing skills.Learn Objective-C language details and object-oriented programming concepts
Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture
Know how views are managed, drawn, composited, and animated
Delve into Cocoa frameworks for sound, video, sensors, maps, and more
Touch on advanced topics such as threading and networking
Obtain a thorough grounding for exploring advanced iOS features on your own
This is not your typical book on Apple's iOS. Whether you're building iPhone apps for the first time, or want a reference to bolster the Cocoa development skills you already have, this in-depth guide provides a complete learning path from app concept to finished product. You?ll learn language basics, how to use Xcode and Interface Builder, and all the steps necessary for developing your app with the Cocoa framework.
What's an Objective-C "protocol?" What are your code's memory-management responsibilities? How can you make a user interface similar to the iPhone Mail app? How do you prepare your app for submission to the App Store? This book covers everything in a rigorous, orderly fashion. It's ideal for beginners with no experience using Apple's tools, as well as experienced iPhone developers who want a comprehensive handbook that details every aspect of the process.
- Learn the steps needed to complete an iPhone, iPad, or iPod touch app, from initial concept to the App Store
- Become familiar with object-oriented programming concepts
- Get up to speed on Objective-C language details
- Develop on both the iPhone and iPad platforms, using the "universal app" approach
- Work effectively with Xcode, Interface Builder, and other tools in the iPhone SDK
- Get code examples that illustrate each of the concepts and API aspects discussed
What's an Objective-C "protocol?" What are your code's memory-management responsibilities? How can you make a user interface similar to the iPhone Mail app? How do you prepare your app for submission to the App Store? This book covers everything in a rigorous, orderly fashion. It's ideal for beginners with no experience using Apple's tools, as well as experienced iPhone developers who want a comprehensive handbook that details every aspect of the process.
- Learn the steps needed to complete an iPhone, iPad, or iPod touch app, from initial concept to the App Store
- Become familiar with object-oriented programming concepts
- Get up to speed on Objective-C language details
- Develop on both the iPhone and iPad platforms, using the "universal app" approach
- Work effectively with Xcode, Interface Builder, and other tools in the iPhone SDK
- Get code examples that illustrate each of the concepts and API aspects discussed
Autoren-Porträt von Matt Neuburg
Matt Neuburg started programming computers in 1968, when he was 14 years old, as a member of a literally underground high school club, which met once a week to do time-sharing on a bank of PDP-10s by way of primitive Teletype machines. He also occasionally used Princeton University's IBM-360/67, but gave it up in frustration when one day he dropped his punch cards. He majored in Greek at Swarthmore College and received his Ph.D. from Cornell University in 1981, writing his doctoral dissertation (about Aeschylus) on a mainframe. He proceeded to teach classical languages, literature, and culture at many well-known institutions of higher learning, most of which now disavow knowledge of his existence, and to publish numerous scholarly articles unlikely to interest anyone. Meanwhile he obtained an Apple IIc and became hopelessly hooked on computers again, migrating to a Macintosh in 1990. He wrote some educational and utility freeware, became an early regular contributor to the onlinejournal TidBITS, and in 1995 left academe to edit MacTech Magazine. In August 1996 he became a freelancer, which means he has been looking for work ever since.
Bibliographische Angaben
- Autor: Matt Neuburg
- 2011, Maße: 18 x 5 cm, Kartoniert (TB), Englisch
- Verlag: O'Reilly Associates
- ISBN-10: 1449388434
- ISBN-13: 9781449388430
Sprache:
Englisch
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