Programming with the Kinect for Windows Software Development Kit
Add gesture and posture recognition to your Windows Apps
(Sprache: Englisch)
Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology...
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Produktinformationen zu „Programming with the Kinect for Windows Software Development Kit “
Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK providing hands-on insights for how to add gesture and posture recognition to your apps. If you re skilled in C sharp and Windows Presentation Foundation, you ll learn how to integrate Kinect in your applications and begin writing UIs and controls that can handle Kinect interaction. This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking Teaches developers with core C sharp and WPF skills how to program gesture and posture recognition in Kinect Describes how to integrate 3D representation on top of a real scene Provides expert insights and code samples to get you up and running
Inhaltsverzeichnis zu „Programming with the Kinect for Windows Software Development Kit “
* * Introduction * Kinect at a glance * Chapter 1: A bit of background * Chapter 2: Who's there? * Integrate Kinect in your application * Chapter 3: Displaying Kinect data * Chapter 4: Recording and playing a Kinect session * Postures and gestures * Chapter 5: Capturing the context * Chapter 6: Algorithmic gestures and postures * Chapter 7: Templated gestures and postures * Chapter 8: Using gestures and postures in an application * Creating a user interface for Kinect * Chapter 9: You are the mouse! * Chapter 10: Controls for Kinect * Chapter 11: Creating augmented reality with Kinect * About the Author
Autoren-Porträt von David Catuhe
David Catuhe is a Microsoft Developer Evangelist who focuses on UI, Windows Presentation Foundation, Silverlight, DirectX, XNA, and Kinect. Based in France, David also writes a technical blog on MSDN.
Bibliographische Angaben
- Autor: David Catuhe
- 2012, 1st ed., 224 Seiten, mit Abbildungen, Maße: 18,8 x 23 cm, Kartoniert (TB), Englisch
- Verlag: Microsoft Press Corp.
- ISBN-10: 0735666814
- ISBN-13: 9780735666818
- Erscheinungsdatum: 06.10.2012
Sprache:
Englisch
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