Visual Studio Team System
Better Software Development for Agile Teams
(Sprache: Englisch)
Microsofts Visual Studio Team System (VSTS) is a new version of Visual Studio 2005, with new tools designed to aid developers during the complete application development cycle. Designed for organizations or teams who are ready to start using VSTS, this book...
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Microsofts Visual Studio Team System (VSTS) is a new version of Visual Studio 2005, with new tools designed to aid developers during the complete application development cycle. Designed for organizations or teams who are ready to start using VSTS, this book uses realistic case studies on how to implement an Agile process that benefits both the development team and customers.
Inhaltsverzeichnis zu „Visual Studio Team System “
Preface xxviiAcknowledgments xxxvAbout the Authors xxxviiIntroduction: Broken Process 1 Welcome to the OSPACS Team 1 Section 1: Apply Sharp Tools and Values 9 Story from the Trenches 10 Chapter 1: Introduction to Visual Studio Team System 13 The Purpose and Structure of VSTS 13 Client Parts of VSTS 17 Server Parts of VSTS 27 Extending VSTS 30 Chapter 2: Agile Values 33 Tools and Values 33 The Agile Alliance 36 Extreme Programming (XP) 37 Review of Section 1: Sharp Tools and Values 45 The Team's Impressions 45 Agile Values 46 Section 2: Introduce Agile Development 49 Story from the Trenches 50 Chapter 3: Overview of Agile Development 53 What Is Different about an Agile Project? 53 Introduction to Extreme Programming 57 Isn't XP Just Hacking? 62 Chapter 4: Forming an Agile Team 65 The Nature of Agile Teams 65 Agile Team Structure 70 Reorganizing the OSPACS Team 76 Chapter 5: Team Foundation Process Frameworks 81 Team Projects and Process Frameworks 81 Microsoft Solutions Framework (MSF) 4.0 95 Frameworks for Specific Processes 100 Chapter 6: Improving Your Process Framework 107 Providing a New Metric for an Existing Process Framework 107 Improving Your Process 110 Review of Section 2: Introduce Agile Development 119 The Team's Impressions 120 Agile Values 121 Section 3: Use Version Control 123 Story from the Trenches 124 Chapter 7: Managing Change 127 Sharing Information among Your Team 127 Using a Version Control System 133 VSTS Support for Version Control Tools 144 Chapter 8: Setting Up TFS Version Control 149 Structuring Your Team Project 149 Establishing the Initial Baseline for Your Project 160 Other Set-Up Tasks 166 Chapter 9: Using TFVC in Your Project 173 Using TFVC When Coding 173 Common Version Control Tasks 177 Chapter 10: Policing Your Project with TFVC 191 Protecting Your Source Code 191 Establishing Policies for Source Code 195 Review of Section 3: Use Version Control 205 The Team's Impressions 206 Agile Values 207 Section 4: Build and Integrate Often
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209 Story from the Trenches 210 Chapter 11: Building and Integrating Software 213 Software Construction 213 Automated Software Testing 217 Build and Test Cycles 222 Chapter 12: Working with Team Foundation Build 229 Welcome to Team Foundation Build 229 Build Management 245 Scaling Up Team Integration Builds 249 Review of Section 4: Build and Integrate Often 255 The Team's Impressions 256 Agile Values 258 Section 5: Practice Test-Driven Development 261 Story from the Trenches 262 Chapter 13: Introduction to TDD 265 The Nature of Test-Driven Development 265 Simple Test-First Programming Exercises 269 Getting Started with Test-First Programming 277 Chapter 14: Developing Your First Tests 283 Creating Visual Studio Projects for TFP 283 The Story behind the Tests 287 Create a Test List 289 Implementing the Tests 294 Chapter 15: Learning to Refactor 303 Doing Small Refactorings 303 Refactor As You Go 313 Doing a Big Refactoring 318 Chapter 16: Code Coverage and Performance 325 Code Coverage 325 Performance Analysis 331 Chapter 17: Integrating TFP Code with a User Interface 339 Implementing the User Interface 339 Simple Design 346 Review of Section 5: Practice Test-Driven Development 351 The Team's Impressions 352 Agile Values 354 Reinforcement of Agile Practices 355 Section 6: Explore by Modeling 357 Story from the Trenches 358 Chapter 18: Modeling with Agility 361 Introduction to Modeling 361 Values, Principles, and Practices of Agile Modeling 363 Agile Modeling in Use 366 Chapter 19: Creating Models 375 Free-form Diagrams 375 UML Diagrams 377 Using Modeling Tools 385 Chapter 20: Using Models in an Agile Project 395 Requirement Models 395 Architectural Models 405 Implementation Models 411 Chapter 21: Modeling Solutions with Patterns 415 What Is a Pattern? 415 Using Patterns in an Agile Project 421 Implementation of Patterns and Models 424 Emergence of Domain-Specific Languages 426 Review of Section 6: Explore by Modeling 433 The Team's Impressions 434 Agile Values 436 Section 7: Implement Customer Testing 439 Story from the Trenches 440 Chapter 22: Involving Customers in Testing 443 Agile Customer Testing 443 FIT: Framework for Integrated Test 445 Storytest-Driven Development 454 Chapter 23: Creating FIT Fixtures 459 Standard FIT Fixtures 459 Custom FIT Fixtures 476 Chapter 24: Running FIT with Team Foundation Build 481 Performing Customer Tests in Your Build Lab 482 Automated Customer Testing 487 Introducing Your Team to Customer Testing 491 Review of Section 7: Implement Customer Testing 501 The Team's Impressions 502 Agile Values 504 Section 8: Estimate, Prioritize, and Plan 507 Story from the Trenches 508 Chapter 25: Estimating and Prioritizing Stories 511 Working with Customer Stories 511 Estimating 516 Prioritizing 521 Chapter 26: Agile Planning 527 The Nature of Plans 527 Planning at Every Time Scale 530 Controlling Plans 538 Chapter 27: Managing Agile Projects 545 Using Visual Studio Team System for Project Management 545 Example Agile Planning Life Cycle 556 Top Ten Tips for Managing Agile Projects 567 Review of Section 8: Estimate, Prioritize, and Plan 571 The Team's Impressions 572 Agile Values 574 Section 9: Practice for Deployment 577 Story from the Trenches 578 Chapter 28: Moving into Production 581 Managing Deployment 581 Preparing for Deployment 587 Monitoring the Production Environment 592 Chapter 29: Developing Installation Programs 597 Introduction to Windows Installer 597 Creating an Installation Project with InstallShield 604 Developing Installation Programs on an Agile Team 613 ClickOnce Technology 620 Chapter 30: Deployment of Distributed Systems 625 Distributed System Architecture 625 Logical Datacenter Designer 629 Application Designer 638 System Designer 649 Deployment Designer 653 Review of Section 9: Practice for Deployment 661 The Team's Impressions 662 Agile Values 664 Section 10: Provide and Reveal Value 665 Story from the Trenches 666 Chapter 31: Producing Technical Reports 669 Revealing Valuable Information 669 Extracting Data from Team Foundation Server 674 Chapter 32: Generating Business Value 683 Lean Thinking 683 Changing the Economics of Software Development 688 Linking Agile to Other Process Improvement Initiatives 690 Review of Section 10: Provide and Reveal Value 693 The Team's Impressions 693 Agile Values 695 Retrospective: Fixing the Process 697 About Retrospectives 697 The OSPACS Team's Retrospective 700 Analysis of the Project Timeline 705 Is the OSPACS Team Extreme? 709 Appendixes 713 Appendix A: Setting Up VSTS for the Exercises 715 Appendix B: Software Project Environment for a Small Team 729Appendix C: Agile Workspace 753 List of Exercises 763List of Extreme Programming Practices 771Glossary 773 Bibliography 789Resources 797 Index 805
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Autoren-Porträt von Will Stott, James W. Newkirk
Will Stott is an associate of Exoftware, a consulting group specializing in Agile practices, and a freelance consultant based in Montreux, Switzerland. Will has worked with Microsoft technologies since the early days of MS-DOS and now specializes in C++ and C# development using Visual Studio. He has published a number of articles about Agile development and has spoken at various conferences in the United Kingdom and Europe. James Newkirk is the product unit manager for CodePlex, Microsoft's community open source project hosting site. He is the coauthor of Test-Driven Development in Microsoft .NET (Microsoft Press, 2004). Prior to joining Microsoft he coauthored "Enterprise Solution Patterns in .NET" (Microsoft patterns & practices) and Extreme Programming in Practice (Addison-Wesley, 2001).
Bibliographische Angaben
- Autoren: Will Stott , James W. Newkirk
- 2007, XXXVII, 819 Seiten, mit Schwarz-Weiß-Abbildungen, mit Abbildungen, Maße: 18,1 x 23,3 cm, Kartoniert (TB), Englisch
- Verlag: Addison-Wesley Longman, Amsterdam
- ISBN-10: 0321418506
- ISBN-13: 9780321418500
Sprache:
Englisch
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