Game Development Using Python (ePub)
(Sprache: Englisch)
This book will guide you through thebasic game development process using Python, covering game topics includinggraphics, sound, artificial intelligence, animation, game engines, etc. Realgames are created as you work through the text and significant parts...
Leider schon ausverkauft
eBook
132.52 €
66 DeutschlandCard Punkte sammeln
- Lastschrift, Kreditkarte, Paypal, Rechnung
- Kostenloser tolino webreader
Produktdetails
Produktinformationen zu „Game Development Using Python (ePub)“
This book will guide you through thebasic game development process using Python, covering game topics includinggraphics, sound, artificial intelligence, animation, game engines, etc. Realgames are created as you work through the text and significant parts of a gameengine are built and made available for download. The companion disc contains allof the resources described in the book, e.g. example code, game assets, video/soundediting software, and color figures. Instructor resources are available for useas a textbook.Features:Teaches basic gamedevelopment concepts using Python including graphics, sound, artificialintelligence, animation, game engines, collision detection, Web-basedgames, and moreIncludes a companion disc withexample code, games assets, and color figuresCompanion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.
Autoren-Porträt von James R. Parker
James R. Parker is a professor of Art and Digital Media at the University ofCalgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of several texts, including: Introduction to Game Development (Mercury
Learning), The Guide to Simulations and Games (Wiley) and Algorithms
for Image Processing and Computer Vision, 2/E (Wiley).
Bibliographische Angaben
- Autor: James R. Parker
- 2018, Englisch
- ISBN-10: 1683922840
- ISBN-13: 9781683922841
- Erscheinungsdatum: 03.12.2018
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: ePub
- Größe: 3.25 MB
- Mit Kopierschutz
Sprache:
Englisch
Kopierschutz
Dieses eBook können Sie uneingeschränkt auf allen Geräten der tolino Familie lesen. Zum Lesen auf sonstigen eReadern und am PC benötigen Sie eine Adobe ID.
Kommentar zu "Game Development Using Python"
0 Gebrauchte Artikel zu „Game Development Using Python“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Game Development Using Python".
Kommentar verfassen