Program Arcade Games (PDF)
With Python and Pygame
(Sprache: Englisch)
This fine book shows you how to build fun, cool arcade games using the Python programming language and the PyGame framework, a Python-based game application development engine. Use Python and Pygame to learn and build arcade games!
What You'll...
What You'll...
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Produktdetails
Produktinformationen zu „Program Arcade Games (PDF)“
This fine book shows you how to build fun, cool arcade games using the Python programming language and the PyGame framework, a Python-based game application development engine. Use Python and Pygame to learn and build arcade games!
What You'll Learn
- How to create quiz games
- How to start using graphics
- How to create and animate graphics
- How to integrate and use game controllers
- How to add sound and bitmapped graphics
- How to build grid-based games
Autoren-Porträt von Paul Craven
Dr. Paul Vincent Craven graduated with a bachelors degree from Simpson College, a masters from the Missouri University of Science and Technology, and a doctorate from the University of Idaho. He worked in the industry for fifteen years before deciding to teach full time at Simpson College in Indianola, Iowa.Bibliographische Angaben
- Autor: Paul Craven
- 2015, 4th ed, 392 Seiten, Englisch
- Verlag: Springer-Verlag GmbH
- ISBN-10: 148421790X
- ISBN-13: 9781484217900
- Erscheinungsdatum: 31.12.2015
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: PDF
- Größe: 8.43 MB
- Ohne Kopierschutz
- Vorlesefunktion
Sprache:
Englisch
Pressezitat
“This book does a superb job of fitting programming concepts – and Python learning – to building several games with the ever useful Pygame library. … Aimed at younger readers, but accessible to all, Craven’s teaching experience shows through in both tone and pace … . Plentiful exercises, including a whole chapter at the end revisiting every project in the book, drive the lessons deep. Well written, well developed, and … very enjoyable to work through.” (The MagPi, Issue 46, June, 2016)
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