2D Games with Windows 8 and Windows Phone 8 Step by Step
(Sprache: Englisch)
Teach yourself how to build interactive 2D game apps for Windows 8 and Windows Phone 8 using the Microsoft® XNA framework one step at a time. Ideal for developers, game enthusiasts, and hobbyists with intermediate C sharp programming skills, this tutorial...
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Produktinformationen zu „2D Games with Windows 8 and Windows Phone 8 Step by Step “
Teach yourself how to build interactive 2D game apps for Windows 8 and Windows Phone 8 using the Microsoft® XNA framework one step at a time. Ideal for developers, game enthusiasts, and hobbyists with intermediate C sharp programming skills, this tutorial provides practical, learn-by-doing exercises for creating apps that can be used on several devices including Windows Phone, tablets, slates, and desktop computers.
Discover how to: Build 2D interactive games using XNA tools Explore the basic architecture of a 2D game engine Program XNA games for Windows Mobile devices Create games that use Windows Phone sensors Prepare your game for the Windows Store
Discover how to: Build 2D interactive games using XNA tools Explore the basic architecture of a 2D game engine Program XNA games for Windows Mobile devices Create games that use Windows Phone sensors Prepare your game for the Windows Store
Klappentext zu „2D Games with Windows 8 and Windows Phone 8 Step by Step “
Perfect for anyone who is interested in building interactive games but unsure of how to begin.
Autoren-Porträt von Jack Chang, Jebediah Pavleas, Kelvin Sung, Robert Zhu
Kelvin Sung is a professor and Associate Director for Graduate Studies in Computing and Software Systems at the University of Washington, Bothell, who formerly worked at Alias/Wavefront as a primary software architect.Jebediah Pavleas is a student at the University of Washington working on a BS degree in computer science. He works with C#, C++, Java, JavaScript, Flash, ActionScript, HTML, and is interested in working as a game programmer, focusing on accessibility.Jack Chang is working on an M.S. in Computer Science & Software Engineering at the University of Washington. He has worked extensively with building Kinect software for teaching math.Robert Zhu is a Principal Development Lead at Microsoft for Windows Mobile. He is an expert on OS debugging, and the file system, embedded system debugging, and development.
Bibliographische Angaben
- Autoren: Jack Chang , Jebediah Pavleas , Kelvin Sung , Robert Zhu
- 250 Seiten, Gebunden, Englisch
- By Chang, Jack; Pavleas, Jebediah; Sung, Kelvin; Zhu, Robert
- Verlag: Microsoft Press Corp.
- ISBN-10: 0735677182
- ISBN-13: 9780735677180
- Erscheinungsdatum: 15.10.2014
Sprache:
Englisch
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