Basics Interactive Design: Interface Design
An introduction to visual communication in UI design
(Sprache: Englisch)
Takes the reader through the hows, the whys and the wherefores of designing different types of graphical user interfaces from a graphic design perspective.
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Produktinformationen zu „Basics Interactive Design: Interface Design “
Takes the reader through the hows, the whys and the wherefores of designing different types of graphical user interfaces from a graphic design perspective.
Klappentext zu „Basics Interactive Design: Interface Design “
If you want to design successful user interfaces then you need clear and effective visual communication. Interface Design will help you achieve this using a range of incisive case studies, interviews with professional designers and clear hands-on advice to help you produce user-focused front-end designs for a range of digital media interfaces.This book introduces the major elements of graphic design for digital media - layout, colour, iconography, imagery and typography, and shows how these visual communication basics can combine to produce positive interactive user experiences. With practical advice on improving communication between designers and developer, and a tantalizing look at designing interactivity for all five senses, this is a must-have introduction to developing interfaces that users will love.
Inhaltsverzeichnis zu „Basics Interactive Design: Interface Design “
IntroductionChapter 1: Visual communication: a standard in designing interaction; Communication; Designing for interactive flow; Users are king (you are not); Interview: Steve Krug; Case study: We Print Paper website
Chapter 2: Finding the flow: designing interaction; Graphical user interfaces; Information architecture; Hierarchical structures; Testing, testing: early design iterations; Interview: Greg Gibson; Case study: Testing of VedderPrice.com's visual hierarchy; Exercise: Finding the flow
Chapter 3: Graphic design for digital media; Gridding interactivity; Type as interface; Colouring the screen; Imagery and the pixel; Iconography and metaphor; Going with the motion; Interview: Mike Kus; Case study: Designing a Blu-ray DVD UI; Exercise: Visually communicating interactivity
Chapter 4 Designing the aesthetic user experience; Design and the user; Content copy and the user; UI semiotics; Internationalization; Interview: Kristin Kramer; Case study: WorldSkills interactive kiosk; Exercise: Deconstructing UI semiotics
Chapter 5: Collaborating with the developer; The principles of designing modularity; Modularizing the aesthetic; Interview: Alan Bridge; Case study: Preparing a website design for a developer; Exercise: Outlining modularity
Chapter 6: Augmenting human capabilities through interfaces; QR codes - print meets interaction; Augmented interaction; The touch-screen world; Interview: Kate HoCase study: Designing the BBC iPlayer iPhone app; Exercise: Concept design for an AR smartphone app
Conclusion; Glossary; Index
Autoren-Porträt von Dave Wood
Wood, DaveDavid Wood MA is a design lecturer and Visual Communication/Interaction Design researcher. His design research focuses on the repositioning of Visual Communication as a facilitator for the design of better interactions. Currently he is completing a PhD, and has written and presented his research in design journals and conferences internationally. His career began as an illustrator before transitioning into interaction design. He still finds time to design for print too.
Bibliographische Angaben
- Autor: Dave Wood
- 2014, 192 Seiten, 200 farbige Abbildungen, Maße: 15,9 x 23,1 cm, Kartoniert (TB), Englisch
- Verlag: Bloomsbury Academic
- ISBN-10: 2940411999
- ISBN-13: 9782940411993
- Erscheinungsdatum: 30.01.2014
Sprache:
Englisch
Rezension zu „Basics Interactive Design: Interface Design “
Interface Design: An introduction to visual communication in UI design delivers real examples of the process of designing for UI and interactive projects. Seeing and learning from real examples of maps and diagramming while outlining critical components of the UI design process at various stages, makes this book an incredibly important resource for anyone wanting to learn about and implement a UI strategy - especially for graphic designers who were educated in the print world but want to make the transition to working on UI and interactive projects. Applying the information in this book can absolutely make any designer a more valuable and strategic contributor to current and prospective clients and employers. This book is easy to follow, provides a clear understanding of what to expect in each chapter, offers insight into key questions to be asked throughout the UI process and is loaded with relevant and applicable content and insight. This is not only a book, but also an incredibly useful learning tool that can be utilized on a daily basis. Sean Brennan, Project Manager, Haneke Design, Tampa, Florida, USA
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