Building Windows 8 Apps with C sharp and XAML
(Sprache: Englisch)
Build immersive, responsive touch apps for Windows 8 tablets, computers, and other devices! Top Microsoft MVP and Wintellect consultant Jeremy Likness shows how to leverage your existing C#, XAML, WPF, or Silverlight skills with new Visual Studio 12 tools...
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Build immersive, responsive touch apps for Windows 8 tablets, computers, and other devices! Top Microsoft MVP and Wintellect consultant Jeremy Likness shows how to leverage your existing C#, XAML, WPF, or Silverlight skills with new Visual Studio 12 tools and best practices to build incredibly powerful Windows 8/WinRT apps! Likness covers everything from line-of-business to consumer apps, showing exactly how Windows 8/WinRT builds upon and contrasts with earlier WPF/Silverlight development. Using outstanding code examples, he shows how to make the most of new platform features including integrated social networking and search, contracts, charms, and tiles. Building Windows 8 Apps with C# and XAML covers the entire application lifecycle, from planning and MVVM-based design through coding, testing, and beyond. Throughout, Likness addresses crucial development challenges that have only been discussed on MSDN, blog posts, and Twitter feeds -- and never with this depth and clarity before. His comprehensive insights and best practices will help readers join the "first wave" of Windows 8 developers -- and gain a powerful competitive advantage in Windows development for every new device and form factor. Bonus projects are available for download online. For all experienced and aspiring Microsoft developers and architects, especially those who are at least somewhat familiar with Silverlight, WPF, C#, XAML, and/or related .NET technologies.
Inhaltsverzeichnis zu „Building Windows 8 Apps with C sharp and XAML “
Foreword xv Preface xix Chapter 1 The New Windows Runtime 1 Looking Back: Win32 and .NET 2 Looking Forward: Rise of the NUI 8 Introducing the Windows Store Application 12 Windows 8 Design 14 Fast and Fluid 15 Snap and Scale 15 Use of Right Contracts 16 Great Tiles 17 Connected and Alive 19 Embrace Windows 8 Design Principles 19 Windows 8 Tools of the Trade 19 Blend for Visual Studio 20 HTML5 and JavaScript 21 C++ and XAML 23 VB/C# and XAML 24 Behind the Scenes of WinRT 25 WPF, Silverlight, and the Blue Stack 26 Summary 28 Chapter 2 Getting Started 29 Setting Up Your Environment 30 Windows 8 30 Visual Studio 2012 35 Blend 36 Hello, Windows 8 37 Creating Your First Windows 8 Application 37 Templates 37 The ImageHelper Application 42 Under the Covers 53 Summary 60 Chapter 3 Extensible Application Markup Language (XAML) 61 Declaring the UI 62 The Visual Tree 64 Dependency Properties 67 Attached Properties 70 Data-Binding 73 Value Converters 78 Storyboards 80 Styles and Resources 85 Layout 88 Canvas 88 Grid 89 StackPanel 91 VirtualizingPanel and VirtualizingStackPanel 93 WrapGrid 94 VariableSizedWrapGrid 96 ContentControl 97 ItemsControl 99 ScrollViewer 99 ViewBox 100 GridView 102 ListView 105 FlipView 106 ListBox 106 Common Controls 107 Summary 109 Chapter 4 Windows 8 Applications 111 Layouts and Views 111 The Simulator 112 The Visual State Manager 115 Semantic Zoom 119 Handling User Input 122 Pointer Events 124 Manipulation Events 126 Mouse Support 128 Keyboard Support 129 Visual Feedback 131 Targeting 132 Context Menus 134 The Application Bar 136 Icons and Splash Screens 143 About Page 145 Sensors 148 Accelerometer 149 Compass 149 Geolocation 150 Gyrometer 151 Inclinometer 151 Light Sensor 152 Orientation Sensor 153 Summary 154 Chapter 5 Application Lifecycle 157 Process Lifetime Management 160 Activation 161 Suspension 163 Termination 166 Resume 166 Navigation 168 Application Data API 172 Connected and Alive 176 Custom Splash Screen 177 Summary 179 Chapter 6 Data 181
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Application Settings 181 Accessing and Saving Data 183 The Need for Speed and Threading 189 Understanding async and await 191 Lambda Expressions 194 IO Helpers 195 Embedded Resources 196 Collections 199 Language Integrated Query (LINQ) 200 Web Content 203 Syndicated Content 205 Streams, Buffers, and Byte Arrays 207 Compressing Data 208 Encrypting and Signing Data 211 Web Services 214 OData Support 217 Summary 219 Chapter 7 Tiles and Toasts 221 Basic Tiles 221 Live Tiles 222 Badges 229 Secondary Tiles 231 Toast Notifications 236 Windows Notification Service 242 Summary 250 Chapter 8 Giving Your Application Charm 253 Searching 256 Sharing 266 Sourcing Content for Sharing 267 Receiving Content as a Share Target 274 Settings 280 Summary 283 Chapter 9 MVVM and Testing 285 UI Design Patterns 286 The Model 292 The View 293 The View Model 295 The Portable Class Library 296 Why Test? 301 Testing Eliminates Assumptions 302 Testing Kills Bugs at the Source 302 Testing Helps Document Code 303 Testing Makes Extending and Maintaining Applications Easier 304 Testing Improves Architecture and Design 305 Testing Makes Better Developers 305 Conclusion: Write Those Unit Tests! 306 Unit Tests 306 Windows Store Unit Testing Framework 307 Mocks and Stubs 311 Summary 315 Chapter 10 Packaging and Deploying 317 The Windows Store 317 Discovery 318 Reach 322 Business Models 323 Advertising 328 Preparing Your App for the Store 329 The Process 331 The App Certification Kit 332 What to Expect 335 Side-Loading 337 Summary 339 Index 341
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Autoren-Porträt von Jeremy Likness, John Montgomery
Jeremy Likness is a principal consultant at Wintellect, LLC. He has worked with enterprise applications for more than 20 years, 15 of those focused on web-based applications using the Microsoft stack. An early adopter of Silverlight 3.0, he worked on countless enterprise Silverlight solutions, including the back-end health monitoring system for the 2010 Vancouver Winter Olympics and Microsoft's own social network monitoring product called "Looking Glass." He is both a consultant and project manager at Wintellect and works closely with Fortune 500 companies, including Microsoft. He is a three-year Microsoft MVP and was declared MVP of the Year in 2010. He has also received Microsoft's Community Contributor award for his work with Silverlight. Jeremy is the author of Designing Silverlight Business Applications: Best Practices for Using Silverlight Effectively in the Enterprise (Addison-Wesley). Jeremy regularly speaks, contributes articles, and blogs on topics of interest to the Microsoft developer community. His blog can be found at http://csharperimage.jeremylikness.com.
Bibliographische Angaben
- Autoren: Jeremy Likness , John Montgomery
- 2012, 384 Seiten, Maße: 17,7 x 23,1 cm, Kartoniert (TB), Englisch
- Verlag: Addison-Wesley Longman, Amsterdam
- ISBN-10: 0321822161
- ISBN-13: 9780321822161
Sprache:
Englisch
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