Designing Effective and Usable Multimedia Systems
Proceedings of the IFIP Working Group 13.2 Conference on Designing Effective and Usable Multimedia Systems Stuttgart, Germany, September 1998
(Sprache: Englisch)
Designing Effective and Usable Multimedia Systems presents research and development and industrial experience of usability engineering for multimedia user interfaces. The book discusses the methods, tools and guidelines for multimedia use and implementation...
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Klappentext zu „Designing Effective and Usable Multimedia Systems “
Designing Effective and Usable Multimedia Systems presents research and development and industrial experience of usability engineering for multimedia user interfaces. The book discusses the methods, tools and guidelines for multimedia use and implementation and covers the following topics in detail: Design methods for multimedia (MM) systems; Social and cognitive models for MM interaction; Empirical studies of the effects of MM on learning and behavior; Design and prototyping support tools; Intelligent MM Systems and Design support; Usability evaluation. £/LIST£ Designing Effective and Usable Multimedia Systems contains the proceedings of the International Working Conference on Designing Effective and usable Multimedia Systems, sponsored by the International Federation for Information Processing (IFIP), held in Stuttgart, Germany, in September 1998. It is essential reading for computer scientists, software developers, information systems managers and human scientists, especially those working in the applied disciplines such as human factors and interface design.
Inhaltsverzeichnis zu „Designing Effective and Usable Multimedia Systems “
Preface. 1. Multimedia Design: From Tools for Skilled Designers to Intelligent Multimedia Design Systems; M. Wilson. Part One: Methods, Models and Tools. 2. A Framework for Hypermedia Design and Usability Evaluation; F. Garzotto, et al. 3. Modeling of Hypermedia Applications with HyDev; P. Pauen, et al. 4. Design Support for Hypermedia Documents; M. Apperley, R. Hunt. 5. Developing Multimedia Principles from Design Features; F. Nemetz, P. Johnson. 6. Media Transformations for the Representation and Communication of Multimedia Production Activities; S. Morris. Part Two: Supporting Multimedia Design. 7. Finding the `Right' Image: Visualizing Relationships among persons, Images and Impressions; K. Nakakoji, et al. 8. Structuring Multimedia Data to Facilitate Decision Making and Reflection in Product Design; S. Phillips, J.T. McDonnell. 9. Creating the Multimedia Project Experience Database; J.-W. van Aalst, C. van der Mast. 10. BUILD-IT: A Brick-based integral Solution Supporting Multidisciplinary Design Tasks; M. Fjeld, et al. 11. Combining Alternatives in the Multimedia presentation of Decision Support Information for Real-Time Control; G. Herzog, et al. 12. So Many users - So Many Perspectives; B. Schonhage, et al. 13. Developing a Multimedia Product for the World Wide Web; L. Lisle, et al. 14. A Feasibility Study for a Mobile Multimedia Tourist Guide; H. Eirund, G. Schreiber. 15. Design and Empirical Testing of a Checklist for the Evaluation of Multimedia Software for Children; S. Duda. 16. Performance Evaluation of Input Devices in Virtual Environments; A. Roessler, V. Grantz.
Bibliographische Angaben
- 1998, 228 Seiten, Maße: 16 x 24,1 cm, Gebunden, Englisch
- Herausgegeben: Alistair G. Sutcliffe, Jürgen Ziegler, Peter Johnson
- Verlag: Springer US
- ISBN-10: 041284270X
- ISBN-13: 9780412842702
- Erscheinungsdatum: 30.09.1998
Sprache:
Englisch
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