Essential 3D Game Programming with C++ and OpenGL
(Sprache: Englisch)
With this book, students and programmers can make a full 3D PC video game from start to finish (inspired by the various 3D Super Mario games from Nintendo). Most books include a simple game or a demo but Sherrod walks the reader through development of a...
Leider schon ausverkauft
versandkostenfrei
Buch (Gebunden)
40.90 €
Produktdetails
Produktinformationen zu „Essential 3D Game Programming with C++ and OpenGL “
Klappentext zu „Essential 3D Game Programming with C++ and OpenGL “
With this book, students and programmers can make a full 3D PC video game from start to finish (inspired by the various 3D Super Mario games from Nintendo). Most books include a simple game or a demo but Sherrod walks the reader through development of a true complex game with 3 full levels - and could be extended further. Sherrod uses C++ and OpenGL as the languages of choice to demonstrate the process. Sherrod takes the development perspective of a coder and applies it to the PC. He walks users through the development of a level editor, rendering, and game states management - all of the essential pieces of the game programming puzzle.The book's teaching methodology is unique in that it follows a complete game throughout its development, and covers important topics like parallel programming and networking, along with game engine creation. The associated website offers files, sample code and assets for each chapter in the book. The website also provides video tutorials that show how to create effective art assets for your game.
Inhaltsverzeichnis zu „Essential 3D Game Programming with C++ and OpenGL “
Introduction Essential 3D Review Review C# language Unity Components (Work in as we go? Common Mathematics and Physics Used in 3D: Essential 3D Paradigms Artificial Intelligence 2D Look in a 3D Engine
Autoren-Porträt von Allen Sherrod
Michael L. Croswell is a consultant and independent game developer specializing in game programming. He is also an adjunct instructor of game technology and has taught both graduate and undergraduate computer sciences at various colleges and universities. Croswell's background is in artificial intelligence, computer graphics, simulation and game technology. Besides working on numerous games, he has created decades worth of computer applications for the medical, government and education industries
Bibliographische Angaben
- Autor: Allen Sherrod
- 2013, 528 Seiten, Maße: 23,5 cm, Gebunden, Englisch
- Verlag: Morgan Kaufmann
- ISBN-10: 0123751039
- ISBN-13: 9780123751034
Sprache:
Englisch
Kommentar zu "Essential 3D Game Programming with C++ and OpenGL"
0 Gebrauchte Artikel zu „Essential 3D Game Programming with C++ and OpenGL“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Essential 3D Game Programming with C++ and OpenGL".
Kommentar verfassen