Game Character Animation All in One
(Sprache: Englisch)
Teaches the amateur or independent programmer about the creation and animation of 3D characters for use in games. *Also appeared in October Buyer's Notes*
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Teaches the amateur or independent programmer about the creation and animation of 3D characters for use in games. *Also appeared in October Buyer's Notes*
Inhaltsverzeichnis zu „Game Character Animation All in One “
1. Game Characters 2. Character Design 1 3. Character Design 2 4. Maya 5. Character Modeling 1 6. Character Modeling 2 7. Texturing Characters 8. Rigging the Model 9. Character Animation 10. Advanced Character Building Techniques
Bibliographische Angaben
- Autoren: Michael Arrington , Les Pardew
- 2006, 576 Seiten, Maße: 18,9 x 23,2 cm, Kartoniert (TB), Englisch
- Verlag: Cengage Learning
- ISBN-10: 1598630644
- ISBN-13: 9781598630640
Sprache:
Englisch
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