Introducing ZBrush
(Sprache: Englisch)
Some artists are intimidated by what they see when they look at the ZBrush interface. This book removes that fear and launches the reader head-on into fulfilling their artistic potential for sculpting realistic human, cartoon, and organic models in ZBrush....
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Klappentext zu „Introducing ZBrush “
Some artists are intimidated by what they see when they look at the ZBrush interface. This book removes that fear and launches the reader head-on into fulfilling their artistic potential for sculpting realistic human, cartoon, and organic models in ZBrush. ZBrush's innovative technology and interface can be intimidating to both digital-art beginners as well as veterans who are used to a more conventional modeling environment. This book dispells myths about the difficulty of ZBrush with a thorough tour and exploration of the program's interface. Engaging projects also allow the reader to become comfortable with digital sculpting in with a relaxed and fun book atmosphere. Introducing ZBrush assuages the apprehension and gets artists quickly involved in creating their own work, as they complete tutorials on painting, Meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other3D applications, and scripting.
Inhaltsverzeichnis zu „Introducing ZBrush “
1. Pixels, Pixols, Polygons, and The Basics of Creating Digital Art2. Facing the ZBrush Interface
3. Painting with Pixols: Part 1
4. Painting with Pixols: Part 2
5. Digital Sculpting
6. Hard Surface Sculpting in Zbrush
7. Materials and Textures
8. Lighting and Rendering
9. Zbrush with other Programs
10. Expanding Zbrush with Zscripts
Autoren-Porträt von Eric Keller
Eric Keller has been working professionally as a digital artist and 3D animator since 1998. He is a high-end animator for film, television, and scientific visualization with clients including Disney, ESPN, Warner Brothers, Hewlett-Packard, Sony Imageworks, and ABC, and has created animations for scientific research and visualization at the Howard Hughes Medical Institute and Harvard Medical School. Eric is the author of Maya Visual Effects: The Innovator's Guide, a contributing author to Mastering Maya 8.5 and Mastering Maya 7 (all from Sybex), and has written articles and tutorials for industry magazines.
Bibliographische Angaben
- Autor: Eric Keller
- 2008, 416 Seiten, Kartoniert (TB), Englisch
- Verlag: Wiley & Sons
- ISBN-10: 0470262796
- ISBN-13: 9780470262795
Sprache:
Englisch
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