iPhone SDK 3.0 Programming - Advanced Mobile Development for Apple iPhone and iPod touch
(Sprache: Englisch)
With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch. Inside, veteran mobile developer and Bell Labs scientist Maher Ali begins with a...
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With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch. Inside, veteran mobile developer and Bell Labs scientist Maher Ali begins with a foundational introduction to Objective C and Cocoa programming, and then guides readers through the building programs with Apple's iPhone SDK 3.0. Topics covered include:
User interface development and GUI controls
Working with animation
Making use of the camera and video
Utilizing the SQLLite Database
Making your applications location-aware
And more.
User interface development and GUI controls
Working with animation
Making use of the camera and video
Utilizing the SQLLite Database
Making your applications location-aware
And more.
Klappentext zu „iPhone SDK 3.0 Programming - Advanced Mobile Development for Apple iPhone and iPod touch “
iPhone SDK 3.0 Programming is the perfect companion for developers who want to build amazing applications for Apple's latest iPhone and iPod touch OS.Inside, veteran mobile developer Dr Maher Ali starts with a primer on Objective-C and Cocoa, the anatomy of iPhone apps, and walks you through building your first application for OS 3.0.You want your applications to look great, so iPhone SDK 3.0 Programming also provides extensive coverage of Interface Builder, but focuses on illustrating UI concepts programmatically, allowing you to appreciate the complete picture.This book goes beyond the basics of iPhone development and provides comprehensive coverage of features such as Core Data, copy and paste, Apple Push Notification, SQLite, libxml2, Map Kit, and location-based services that will help you create geo-aware apps that connect to back-end services and locally cache information for offline viewing.Key features include:The Objective-C programming language and runtime;
Interface Builder and XCode;
Views, controllers and tables;
Core Data, SQLite and file management;
Parsing XML documents in SAX and DOM;
Apple Push Notification;
Cut, copy and paste;
Undo management;
Unit testing;
Localization;
Working with the Map Kit and location services;
Consuming web services;
Working with devices such as the accelerometer and camera.
With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch. Inside, veteran mobile developer and Bell Labs scientist Maher Ali begins with a foundational introduction to Objective C and Cocoa programming, and then guides readers through the building programs with Apple's iPhone SDK 3.0.
Topics covered include:
- User interface development and GUI controls
- Working with animation
- Making use of the camera and video
- Utilizing the SQLLite Database
- Making your applications location-aware
And more
Topics covered include:
- User interface development and GUI controls
- Working with animation
- Making use of the camera and video
- Utilizing the SQLLite Database
- Making your applications location-aware
And more
Inhaltsverzeichnis zu „iPhone SDK 3.0 Programming - Advanced Mobile Development for Apple iPhone and iPod touch “
Preface.1 Getting Started.1.1 SDK and IDE Basics.1.2 Creating Interfaces.1.3 Using the Debugger.1.4 Getting More Information.1.5 Summary.Problems.2 Objective-C and Cocoa.2.1 Classes.2.2 Memory Management.2.3 Protocols.2.4 Properties.2.5 Categories.2.6 Posing.2.7 Exceptions and Errors.2.8 Key-value coding (KVC).2.9 Multithreading.2.10 Notifications.2.11 The Objective-C Runtime.2.12 Summary.Problems.3 Collections.3.1 Arrays.3.2 Sets.3.3 Dictionaries.3.4 Summary.Problems.4 Anatomy of an iPhone Application.4.1 Hello World Application.4.2 Building the Hello World Application.4.3 Summary.Problems.5 TheView.5.1 View Geometry.5.2 The View Hierarchy.5.3 The Multitouch Interface.5.4 Animation.5.5 Drawing.5.6 Summary.Problems.6 Controls.6.1 The Foundation of all Controls.6.2 The Text Field.6.3 Sliders.6.4 Switches.6.5 Buttons.6.6 Segmented Controls.6.7 Page Controls.6.8 Date Pickers.6.9 Summary.Problems.7 View Controllers.7.1 The Simplest View Controller.7.2 Radio Interfaces.7.3 Navigation Controllers.7.4 Modal View Controllers.7.5 Summary.Problems.8 Special-Purpose Views.8.1 Picker View.8.2 Progress Views.8.3 Scroll View.8.4 Text View.8.5 Alert View.8.6 Action Sheet.8.7 Web View.8.8 Summary.Problems.9 TableView.9.1 Overview.9.2 The Simplest Table View Application.9.3 A Table View with both Images and Text.9.4 A Table View with Section Headers and Footers.9.5 A Table View with the Ability to Delete Rows.9.6 A Table View with the Ability to Insert Rows.9.7 Reordering Table Rows.9.8 Presenting Hierarchical Information.9.8.1 Detailed example.9.9 Grouped Table Views.9.10 Indexed Table Views.9.11 Dynamic Table Views.9.12 Whitening Text in Custom Cells.9.13 Summary.Problems.10 File Management.10.1 The Home Directory.10.2 Enumerating a Directory.10.3 Creating and Deleting a Directory.10.4 Creating Files.10.5 Retrieving and Changing Attributes.10.6 Working with Resources and Low-level File Access.10.7 Summary.Problems.11 Working with Databases.11.1 Basic Database Operations.11.2
... mehr
Processing Row Results.11.3 Prepared Statements.11.4 User-defined Functions.11.5 Storing BLOBs.11.6 Retrieving BLOBs.11.7 Summary.Problems.12 XML Processing.12.1 XML and RSS.12.2 Document Object Model (DOM).12.3 Simple API for XML (SAX).12.4 An RSS Reader Application.12.5 Putting It Together.12.6 Summary.Problems.13 Location Awareness.13.1 The Core Location Framework.13.2 A Simple Location-aware Application.13.3 Google Maps API.13.4 A Tracking Application with Maps.13.5 Working with ZIP Codes.13.6 Working with the Map Kit API.13.7 Summary.Problems.14 Working with Devices.14.1 Working with the Accelerometer.14.2 Working with Audio.14.3 Playing Video.14.4 Accessing Device Information.14.5 Taking and Selecting Pictures.14.6 Monitoring Device Battery.14.7 Accessing the Proximity Sensor.14.8 Summary.Problems.15 Internationalization.15.1 String Localization.15.2 Date Formatting.15.3 Number Formatting.15.4 Sorted List of Countries.15.5 Summary.Problems.16 Custom UI Components.16.1 Text Field Alert View.16.2 Table Alert View.16.3 Progress Alert View.16.4 Summary.Problems.17 Advanced Networking.17.1 Determining Network Connectivity.17.2 Uploading Multimedia Content.17.3 Computing MD5 Hash Value.17.4 Multithreaded Downloads.17.5 Push Notification.17.6 Sending Email.17.7 Summary.Problems.18 Working with the Address Book Database.18.1 Introduction.18.2 Property Types.18.3 Accessing Single-Value Properties.18.4 Accessing Multi-Value Properties.18.5 Person and Group Records.18.6 Address Book.18.7 Multithreading and Identifiers.18.8 Person Photo Retriever Application.18.9 Using the ABUnknownPersonViewController Class.18.10 Using the ABPeoplePickerNavigationController Class.18.11 Using the ABPersonViewController Class.18.12 Using the ABNewPersonViewController Class.18.13 Summary.Problems.19 Core Data.19.1 Core Data Application Components.19.2 Key Players.19.3 Using the Modeling Tool.19.4 Create, Read, Update and Delete (CRUD).19.5 Working with Relationships.19.6 A Search Application.19.7 Summary.Problems.20 Undo Management.20.1 Understanding Undo Management.20.2 Detailed Example.20.3 Wrapping Up.20.4 Summary.Problems.21 Copy and Paste.21.1 Pasteboards.21.2 Pasteboard Items.21.3 The Editing Menu.21.4 Putting it Together.21.5 Summary.Problems.Appendices.A Saving and Restoring App State.B Invoking External Applications.C App Store Distribution.D Using XCode.D.1 XCode Shortcuts.D.2 Creating Custom Templates.D.3 Build-Based Configurations.D.4 Using Frameworks.E Unit Testing.E.1 Adding a Unit Test Target.E.2 Adapting to Foundation.E.3 The Model.E.4 Writing Unit Tests for the Employee Class.E.5 Adding a Build Dependency.E.6 Running the Tests.F Working with Interface Builder.F.1 National Debt Clock Application.F.2 Toolbar Application.References and Bibliography.Index.
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Bibliographische Angaben
- Autor: Maher Ali
- 2009, 672 Seiten, Maße: 18,8 x 23,3 cm, Kartoniert (TB), Englisch
- Verlag: Wiley & Sons
- ISBN-10: 0470683988
- ISBN-13: 9780470683989
Sprache:
Englisch
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