Jonny Magic And the Card Shark Kids
How A Gang Of Geeks Beat The Odds And Stormed Las Vegas
(Sprache: Englisch)
If you think a gang of real-life geeks can t take on the world and win big . . . think again. And whatever you do, don t sit down across a gaming table from Jon Finkel, better known as Jonny Magic. Jonny Magic and the Card Shark Kids is his amazing...
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If you think a gang of real-life geeks can t take on the world and win big . . . think again. And whatever you do, don t sit down across a gaming table from Jon Finkel, better known as Jonny Magic. Jonny Magic and the Card Shark Kids is his amazing true story: the jaw-dropping, zero-to-hero chronicle of a fat, friendless boy from New Jersey who found his edge in a game of cards and turned it into a fortune.The ultimate bully-magnet, Finkel grew up heckled and hazed until destiny came in the form of a trading-card game called Magic: The Gathering. Magic exploded from nerdy obsession to mainstream mania and made the teenage Finkel an ultracool world champion.
Once transformed, this young shark stormed poker rooms from the underground clubs of New York City to the high-stakes tables online, until he landed on the largest card-counting blackjack team in the country. Taking Vegas for millions, Finkel s squad of brainy gamers became the biggest players in town. Then they took on the town s biggest game, the World Series of Poker, and walked away with more than $3.5 million.
Thrilling, edgy, and ferociously feel-good, the odyssey of these underdogs-turned-overlords is the stuff of pop-culture legend. And David Kushner, acclaimed author of Masters of Doom, masterfully deals out the outrageous details while bringing to life a cast of characters rife with aces, kings, knaves . . . and more than a few jokers. If you secretly believe every player has his day, you re right. Here s the proof.
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1. DAWN OF THE DORK "Yo no soy marinero! Yo no soy marinero! Soy capitan! Soy capitan! Soy capitan! Bamba bamba! Bamba bamba! Bamba bamba!" Fourteen-year-old Jon Finkel rocked inside his Lilliputian chair in the back of the classroom, singing at the top of his lungs. As his gelatinous body swayed, his bottom roll of stomach fat bulged under the desk's Juicy Fruit stalactites. A black stained Phillies T-shirt flapped over his loose jeans. His long tangled hair curled like a roller coaster into what he affectionately termed his "Jewfro." An enormous pair of square glasses slipped down a long, large nose that bent in the middle like it was perpetually ducking a punch. His eyes were two frantic bugs sealed in novelty ice cubes. As he hit the last note of the song, he pushed his glasses back into place and raised his flabby arms in the air with a triumphant "Hey!" But no applause came. This wasn't music class. It was geography. And by the looks of the bored, pencil-chewing students around him, this strange and unprovoked burst of song was nothing unusual. Finkel, the biggest loser in school, was just being Finkel again. In the social hierarchy of eighth grade at Park Middle School in Fanwood, New Jersey, in 1992, Finkel was anything but a high roller. Here, as in most schools, there were two ways for a boy to be an outcast. You could be smart. Or you could be weird. If you were dumb and normal, that was fine, particularly if you could hit a ball far with a stick. Finkel embodied the worst of both worlds: he was both smart and weird. Naturally, the kids hated him. Finkel's unique and stubborn smarts ran in the family. His dad, Mark, a computer analyst, was a headstrong and liberal math nerd who made a career out of speaking his mind. While working as a cryptographer for the National Security Agency, he spoke out loudly against the Vietnam war. When he lost his security clearance for smoking pot, he got drafted-only to declare himself a conscientious objector. While
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working as a VISTA volunteer, a community service group, in Brockport, New York, Mark met Claire Byrne, an elementary school teacher who had dropped out of a different institution: the convent. After six years studying to be a nun, Claire decided her faith wasn't strong enough to inspire a lifetime vow. She wanted something new. She found it in Mark, an argumentative Jew from Philadelphia. The two married, and two days after their first child was born on May 18, 1978, Claire and the boy converted to Judaism. After moving to New Jersey, where Mark got a job as a computer analyst with the British Oxygen Company, the Finkels nurtured the exceptional intellects of Jon and his new baby sister, Jenny. When Jon was four, his father taught him to convert numbers into binary code. It became something of a parlor trick. "Hey Jon, what's four in binary?" his dad would ask on the fly. "1100!" the curly-haired boy replied. To improve Jon's math skills, Mark programmed a computer game called Hex Baseball; for the characters to advance, Jon had to correctly answer hexadecimal arithmetic questions. To teach his son to read, Mark designed a modification of a computer game called Colossal Cave Adventure. Every time Jon typed in a directional command-Go, Turn Left-the character on the screen responded accordingly. At bedtime, Mark didn't read to Jon from Hop on Pop, but from his dog-eared collection of science fiction and fantasy novels. The boy would fall asleep dreaming of shiny spaceships and green-skinned Orcs. By the time he got to kindergarten, Jon's exceptional nature and nurture were readily apparent. "He's not only reading," his teacher effused, "he's reading at a third-grade level!" Before long, Finkel was reading his dad's books by himself. One time, after reading his son nightly c
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Autoren-Porträt von David Kushner
David Kushner is the author of Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. His work has appeared in numerous publications including Rolling Stone, Wired, Spin, Salon, and The New York Times. He lives in New Jersey. Visit his website at www.davidkushner.com.
Bibliographische Angaben
- Autor: David Kushner
- 2006, 240 Seiten, Maße: 20,2 cm, Kartoniert (TB), Englisch
- Verlag: Penguin Random House
- ISBN-10: 0812974387
- ISBN-13: 9780812974386
Sprache:
Englisch
Pressezitat
Praise for Masters of Doom Terrifically told . . . The storytelling is so fluid, so addictive, that your twitching thumbs keep working the pages.
The Washington Post Book World
Kushner s mesmerizing tale of the Two Johns moves at a rapid clip . . . describing the twists and turns of fate that led them to team up in creating the most powerful video games of their generation. . . . An exciting combination of biography and technology.
USA Today
Meticulously researched . . . As a ticktock of the creative process and as insight into a powerful medium too often dismissed as kids stuff, Masters of Doom blasts its way to a high score.
Entertainment Weekly
[An] extraordinary journey . . . an exhilarating time capsule of a moment in time where anything could happen and often did. Kushner s take on this geek uprising is like a breakneck-paced comic book that you can t put down.
Newsday
Kushner s portrait of Carmack is lustrous and gripping. . . . An impressive and adroit social history.
The New York Times Book Review
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