Mathematical and Computer Programming Techniques for Computer Graphics
(Sprache: Englisch)
Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the...
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Klappentext zu „Mathematical and Computer Programming Techniques for Computer Graphics “
Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics. Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques.A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics - taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.
Inhaltsverzeichnis zu „Mathematical and Computer Programming Techniques for Computer Graphics “
Set Theory Survival Kit.- Vector Algebra Survival Kit.- Matrix Algebra Survival Kit.- Vector Spaces or Linear Spaces.- Two-Dimensional Transformations.- Two-Dimensional Clipping.- Three-Dimensional Transformations.- Viewing and Projection Transformations.- 3D Rendering.- Physically Based Lighting and Shading Models and Rendering Algorithms.
Bibliographische Angaben
- Autor: Peter Comninos
- 2010, Softcover reprint of hardcover 1st ed. 2006, XX, 548 Seiten, Maße: 15,5 x 23,5 cm, Kartoniert (TB), Englisch
- Verlag: Springer, Berlin
- ISBN-10: 184996954X
- ISBN-13: 9781849969543
Sprache:
Englisch
Rezension zu „Mathematical and Computer Programming Techniques for Computer Graphics “
From the reviews:"This book introduces the mathematics and related computer programming techniques used in computer graphics. ... Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs and to master the related mathematical techniques. ... This parallel approach of exposing the students to the mathematical theory and showing them how to incorporate it into example programs is the major strength of this book. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics." -- Sonia Pérez Díaz, Zentralblatt MATH, Vol. 1090 (16), 2006
Pressezitat
From the reviews: "This book introduces the mathematics and related computer programming techniques used in computer graphics. ... Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs and to master the related mathematical techniques. ... This parallel approach of exposing the students to the mathematical theory and showing them how to incorporate it into example programs is the major strength of this book. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics." (Sonia Pérez Díaz, Zentralblatt MATH, Vol. 1090 (16), 2006)
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