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21st Century Skills Innovation Library: Innovation in Entertainment: Video Gaming (PDF)

(Sprache: Englisch)
 
 
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Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.
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Bestellnummer: 49490162

eBook 31.74
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