Beginning iOS Game Development (ePub)
(Sprache: Englisch)
Get in the game and start building games for the iPhone oriPad!
Whether you only have a little experience with iOS programmingor even none at all, this accessible guide is ideal for gettingstarted developing games for the iPhone and iPad....
Whether you only have a little experience with iOS programmingor even none at all, this accessible guide is ideal for gettingstarted developing games for the iPhone and iPad....
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Produktinformationen zu „Beginning iOS Game Development (ePub)“
Get in the game and start building games for the iPhone oriPad!
Whether you only have a little experience with iOS programmingor even none at all, this accessible guide is ideal for gettingstarted developing games for the iPhone and iPad. Experienceddeveloper and author Patrick Alessi presents the iOS systemarchitecture, gives you the step-by-step of game development, andintroduces the languages used to develop games. From the basicbuilding blocks to including drawing, responding to userinteraction, animation, and sound, this book provides aone-stop-shop for getting your game up and running.
* Explores the tools and methodology used to develop games forthe iPhone and iPad
* Requires no previous experience with building a game for theiOS platform
* Details how iOS games require different considerations thanother applications
* Addresses working with the Xcode programming environment, howto draw with the Quartz 2D API, ways to handle user input, andtechniques for incorporating animation with Core Animation andsound with Core Audio
If you're ready to jump on the gaming app bandwagon, then thisbook is what you need to get started!
Whether you only have a little experience with iOS programmingor even none at all, this accessible guide is ideal for gettingstarted developing games for the iPhone and iPad. Experienceddeveloper and author Patrick Alessi presents the iOS systemarchitecture, gives you the step-by-step of game development, andintroduces the languages used to develop games. From the basicbuilding blocks to including drawing, responding to userinteraction, animation, and sound, this book provides aone-stop-shop for getting your game up and running.
* Explores the tools and methodology used to develop games forthe iPhone and iPad
* Requires no previous experience with building a game for theiOS platform
* Details how iOS games require different considerations thanother applications
* Addresses working with the Xcode programming environment, howto draw with the Quartz 2D API, ways to handle user input, andtechniques for incorporating animation with Core Animation andsound with Core Audio
If you're ready to jump on the gaming app bandwagon, then thisbook is what you need to get started!
Bibliographische Angaben
- Autor: Patrick Alessi
- 2011, 408 Seiten, Englisch
- Verlag: John Wiley & Sons
- ISBN-10: 1118231619
- ISBN-13: 9781118231616
- Erscheinungsdatum: 21.11.2011
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: ePub
- Größe: 8.03 MB
- Mit Kopierschutz
Sprache:
Englisch
Kopierschutz
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