Designing the User Experience of Game Development Tools (PDF)
(Sprache: Englisch)
This book explains how to improve the user experience of game development tools. The first part of the book explains why the user experience of game tools must be improved and shows readers how to get buy-in from their teams. The second part introduces the...
Leider schon ausverkauft
eBook (pdf)
201.99 €
100 DeutschlandCard Punkte
sammeln
- Lastschrift, Kreditkarte, Paypal, Rechnung
- Kostenloser tolino webreader
Produktdetails
Produktinformationen zu „Designing the User Experience of Game Development Tools (PDF)“
This book explains how to improve the user experience of game development tools. The first part of the book explains why the user experience of game tools must be improved and shows readers how to get buy-in from their teams. The second part introduces the concept of user-centered design. Ideal for anyone who makes, uses, or benefits from game development tools, the book presents complex concepts in a manner that is accessible to those new to user experience design.
Autoren-Porträt von David Lightbown
After spending most of his formative years in his parents' basement trying to clone 8-bit console games on an Apple IIGS, David Lightbown got a job in the games industry. Since then, he has dedicated the majority of his career to working on content creation tools and pipelines.In addition to contributing to a variety of games as a technical director, David has delivered presentations at the Game Developers Conference, Montreal International Game Summit, and SIGGRAPH, in various cities within Canada, the United States, and Europe.
He has also collaborated with Autodesk to create product reviews, training manuals, tutorial videos, and masterclasses. In 2010, he received the Autodesk Master Award for his contributions to the 3D community.
David currently holds the title of technical director at Ubisoft Montreal.
Bibliographische Angaben
- Autor: David Lightbown
- 2015, 188 Seiten, Englisch
- Verlag: Taylor & Francis
- ISBN-10: 1482240211
- ISBN-13: 9781482240214
- Erscheinungsdatum: 24.02.2015
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: PDF
- Größe: 13 MB
- Ohne Kopierschutz
- Vorlesefunktion
Sprache:
Englisch
Kommentar zu "Designing the User Experience of Game Development Tools"
0 Gebrauchte Artikel zu „Designing the User Experience of Game Development Tools“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Designing the User Experience of Game Development Tools".
Kommentar verfassen