Media Production, Delivery and Interaction for Platform Independent Systems (ePub)
Format-Agnostic Media
(Sprache: Englisch)
Presents current trends and potential future developments by
leading researchers in immersive media production, delivery,
rendering and interaction
The underlying audio and video processing technology that is
discussed in the book relates to areas...
leading researchers in immersive media production, delivery,
rendering and interaction
The underlying audio and video processing technology that is
discussed in the book relates to areas...
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Produktinformationen zu „Media Production, Delivery and Interaction for Platform Independent Systems (ePub)“
Presents current trends and potential future developments by
leading researchers in immersive media production, delivery,
rendering and interaction
The underlying audio and video processing technology that is
discussed in the book relates to areas such as 3D object
extraction, audio event detection; 3D sound rendering and face
detection, gesture analysis and tracking using video and depth
information. The book will give an insight into current trends and
developments of future media production, delivery and reproduction.
Consideration of the complete production, processing and
distribution chain will allow for a full picture to be presented to
the reader. Production developments covered will include integrated
workflows developed by researchers and industry practitioners as
well as capture of ultra-high resolution panoramic video and 3D
object based audio across a range of programme genres. Distribution
developments will include script based format agnostic network
delivery to a full range of devices from large scale public
panoramic displays with wavefield synthesis and ambisonic audio
reproduction to 'small screen' mobile devices. Key
developments at the consumer end of the chain apply to both passive
and interactive viewing modes and will incorporate user interfaces
such as gesture recognition and 'second screen' devices
to allow manipulation of the audio visual content.
* Presents current trends and potential future developments by
leading researchers in immersive media production, delivery,
rendering and interaction.
* Considers the complete production, processing and distribution
chain illustrating the dependencies and the relationship between
different components.
* Proposes that a format-agnostic approach to the production and
delivery of broadcast programmes will overcome the problems faced
with the steadily growing number of production and delivery
formats.
* Explains the fundamentals of media production in addition to
the complete production chain, beyond current-state-of-the-art
through to presenting novel approaches and technologies for future
media production.
* Focuses on the technologies that will allow for the realization
of an E2E media platform that supports flexible content
representations and interactivity for users.
An essential read for Researchers and developers of audio-visual
technology in industry and academia, such as engineers in broadcast
technology companies and students working toward a career in the
rapidly changing area of broadcast both from a production and an
engineering perspective.
leading researchers in immersive media production, delivery,
rendering and interaction
The underlying audio and video processing technology that is
discussed in the book relates to areas such as 3D object
extraction, audio event detection; 3D sound rendering and face
detection, gesture analysis and tracking using video and depth
information. The book will give an insight into current trends and
developments of future media production, delivery and reproduction.
Consideration of the complete production, processing and
distribution chain will allow for a full picture to be presented to
the reader. Production developments covered will include integrated
workflows developed by researchers and industry practitioners as
well as capture of ultra-high resolution panoramic video and 3D
object based audio across a range of programme genres. Distribution
developments will include script based format agnostic network
delivery to a full range of devices from large scale public
panoramic displays with wavefield synthesis and ambisonic audio
reproduction to 'small screen' mobile devices. Key
developments at the consumer end of the chain apply to both passive
and interactive viewing modes and will incorporate user interfaces
such as gesture recognition and 'second screen' devices
to allow manipulation of the audio visual content.
* Presents current trends and potential future developments by
leading researchers in immersive media production, delivery,
rendering and interaction.
* Considers the complete production, processing and distribution
chain illustrating the dependencies and the relationship between
different components.
* Proposes that a format-agnostic approach to the production and
delivery of broadcast programmes will overcome the problems faced
with the steadily growing number of production and delivery
formats.
* Explains the fundamentals of media production in addition to
the complete production chain, beyond current-state-of-the-art
through to presenting novel approaches and technologies for future
media production.
* Focuses on the technologies that will allow for the realization
of an E2E media platform that supports flexible content
representations and interactivity for users.
An essential read for Researchers and developers of audio-visual
technology in industry and academia, such as engineers in broadcast
technology companies and students working toward a career in the
rapidly changing area of broadcast both from a production and an
engineering perspective.
Autoren-Porträt
Oliver Schreer, Fraunhofer Heinrich-Hertz-Institut, Berlin,Germany
Dr. Schreer is Scientific Project Manager of the "Immersive
Media & 3D Video" Group in the Image Processing Department at
HHI, Berlin. He is responsible for the lead of European Research
projects (e.g. FascinatE project) and coordinating research on 3D
video processing and immersive media.
Graham Thomas, BBC Research & Development, London,
UK
Dr. Thomas is Principal Research Engineer and Section Lead of
the Production Magic department at BBC R&D. He leads a team of
engineers developing 3D image processing and graphics techniques
for TV production. His work has led to many commercial products,
e.g. the Piero sports graphics system, which won a Queen's
Award in 2011. He holds 20 patents and is Visiting Professor at
University of Surrey.
Ben Shirley, University of Salford, UK
Ben Shirley is Senior Lecturer at the University of Salford and
Academic Lead for the Digital Innovation Cluster in the
University's College of Science & Technology at
MediaCityUK. He has been principal investigator for a range of
broadcast related research projects including leading
Salford's work in the EU FascinatE project. He teaches audio
technology and broadcast engineering at undergraduate and
postgraduate level.
Georg Thallinger, Joanneum Research, Graz, Austria
Dr. Thallinger is Head of the research group "Audiovisual
Media" at JOANNEUM RESEARCH, Austria. He oversees a group active in
the field of digital media with a focus on video and image
processing as well as metadata for applications in media production
and archiving, film restoration, media monitoring and security. Dr.
Thallinger is involved in the EU FascinatE project.
Jean-Francois Macq, Alcatel-Lucent, Antwerp, Belgium
Dr. Macq is a Senior Research Engineer at Bell Labs, the
research organization of Alcatel-Lucent. He has been responsible
for several national and international research projects in the
field
... mehr
of video coding and delivery, currently including the EU
FascinatE project.
Javier Ruiz-Hidalgo, Universitat Politècnica de
Catalunya (UPC), Barcelona, Spain
Dr. Ruiz-Hidalgo is an Associate Professor at the Universitat
Politècnica de Catalunya. He has been involved in various
European Projects as a principal researcher from the Image
Processing Group at UPC, including the EU FascinatE project.
Omar Niamut, Netherlands Organization for Applied Scientific
Research (TNO), Delft, The Netherlands
Dr. Niamut is a Senior Research Scientist in the "Media
Networks and Services" Group at TNO. He has advised the European
Parliament on the harmonization of mobile TV and was editor of the
technology report on mobile TV in the European Commission-assigned
European Mobile Broadcast Council. He participated in ETSI TISPAN
standardization with over 200 contributions on interactive services
for next generation IPTV and advised the Singapore government on
the use of IPTV standards. He has been involved in a number of
European projects, including the Fascinate project. Dr. Niamut
holds 15 patents.
FascinatE project.
Javier Ruiz-Hidalgo, Universitat Politècnica de
Catalunya (UPC), Barcelona, Spain
Dr. Ruiz-Hidalgo is an Associate Professor at the Universitat
Politècnica de Catalunya. He has been involved in various
European Projects as a principal researcher from the Image
Processing Group at UPC, including the EU FascinatE project.
Omar Niamut, Netherlands Organization for Applied Scientific
Research (TNO), Delft, The Netherlands
Dr. Niamut is a Senior Research Scientist in the "Media
Networks and Services" Group at TNO. He has advised the European
Parliament on the harmonization of mobile TV and was editor of the
technology report on mobile TV in the European Commission-assigned
European Mobile Broadcast Council. He participated in ETSI TISPAN
standardization with over 200 contributions on interactive services
for next generation IPTV and advised the Singapore government on
the use of IPTV standards. He has been involved in a number of
European projects, including the Fascinate project. Dr. Niamut
holds 15 patents.
... weniger
Bibliographische Angaben
- 2013, 1. Auflage, 392 Seiten, Englisch
- Herausgegeben: Oliver Schreer, Jean-François Macq, Omar Aziz Niamut, Javier Ruiz-Hidalgo, Ben Shirley, Georg Thallinger, Graham Thomas
- Verlag: John Wiley & Sons
- ISBN-10: 1118706331
- ISBN-13: 9781118706336
- Erscheinungsdatum: 06.12.2013
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
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- Dateiformat: ePub
- Größe: 5.58 MB
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Sprache:
Englisch
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