Researching Virtual Worlds / Routledge Studies in New Media and Cyberculture (PDF)
This volume presents a wide range of methodological strategies that are designed to take into account the complex, emergent, and continually shifting character of virtual worlds. It interrogates how virtual worlds emerge as objects of study through the...
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This volume presents a wide range of methodological strategies that are designed to take into account the complex, emergent, and continually shifting character of virtual worlds. It interrogates how virtual worlds emerge as objects of study through the development and application of various methodological strategies. Virtual worlds are not considered objects that exist as entities with fixed attributes independent of our continuous engagement with them and interpretation of them. Instead, they are conceived of as complex ensembles of technology, humans, symbols, discourses, and economic structures, ensembles that emerge in ongoing practices and specific situations.
A broad spectrum of perspectives and methodologies is presented: Actor-Network-Theory and post-Actor-Network-Theory, performativity theory, ethnography, discourse analysis, Sense-Making Methodology, visual ethnography, multi-sited ethnography, and Social Network Analysis.
Louise Phillips is Associate Professor in Communication Studies at the Department of Communication, Business and Information Technologies, Roskilde University, Denmark.
Ursula Plesner is Assistant Professor in the Department of Organization, Copenhagen Business School, Denmark.
- 2013, 196 Seiten, Englisch
- Herausgegeben: Louise Phillips, Ursula Plesner
- Verlag: Taylor & Francis
- ISBN-10: 1136250514
- ISBN-13: 9781136250514
- Erscheinungsdatum: 11.09.2013
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