Action! Acting Lessons for CG Animators
(Sprache: Englisch)
In order to bring a character to life, it is beneficial for animators to have a solid understanding of acting principles, and this book examines the important skills behind the artistry of creating animated characters.
Leider schon ausverkauft
versandkostenfrei
Buch
43.90 €
Produktdetails
Produktinformationen zu „Action! Acting Lessons for CG Animators “
In order to bring a character to life, it is beneficial for animators to have a solid understanding of acting principles, and this book examines the important skills behind the artistry of creating animated characters.
Klappentext zu „Action! Acting Lessons for CG Animators “
In order to bring a character to life, it is beneficial for animators to have a solid understanding of acting principles, and this book examines the important skills behind the artistry of creating animated characters. With a particular emphasis on a character s motions and movement, this unique resource covers the basic elements of acting for CG animation and then progresses to more advanced topics such as internal intent and motivation. Note: CD ROM/DVD and other supplementary materials are not included as part of eBook file.
There is a belief among some animators (especially inexperienced ones) that computer software has become so good that all they have to do is push a couple of buttons and BAM! they have a character, ready for his close-up. But the fact remains that there is artistry needed to create characters, particularly how they move and act on screen. Action! Acting Lessons for CG Animators covers the basic elements of acting for CG animation, as well as advanced acting techniques that apply directly to CG animation. These techniques focus on externalizing, or making physical, internal intent and motivation, fundamentally important aspects of acting and character animation. It will also cover tools that allow the computer animator to work with actors in a professional production pipeline. The book will use Autodesk's Maya--the leading software package used by the industry and educational institutions--as the primary animation tool discussed, but the techniques discussed are readily transferable to other animation software. Other acting books focus on the real world and/or the world of traditional, hand-drawn animation. This is the only book that focuses on acting techniques selected specifically for computer-generated characters.
Inhaltsverzeichnis zu „Action! Acting Lessons for CG Animators “
1. What Is Acting2. Foundations of Animation
3. Stanislavski's System
4. Commedia dell'Arte
5. Bioenergetics
6. Using the Work of Michael Chekhov in Animation
7. Essences
8. Laban
9. Alba Emoting
10. Voice Performance for Voice-Overs
11. Lip Synch and Facial Performance
Autoren-Porträt von John Kundert-Gibbs, Kristin Kundert Gibbs
John Kundert-Gibbs is an associate professor of Animation in the Theatre and Film Studies Department at the University of Georgia. He is the author of numerous books on Maya and 3D animation. Kristin Kundert-Gibbs is assistant professor of Acting and Voice in the Theatre and Film Studies Department at the University of Georgia and has worked as an actress, producer, director, and vocal coach.
Bibliographische Angaben
- Autoren: John Kundert-Gibbs , Kristin Kundert Gibbs
- 2009, 1. Auflage., 352 Seiten, Maße: 23,3 cm, Kartoniert (TB), Englisch
- Verlag: Wiley & Sons
- ISBN-10: 0470227435
- ISBN-13: 9780470227435
Sprache:
Englisch
Kommentar zu "Action! Acting Lessons for CG Animators"
0 Gebrauchte Artikel zu „Action! Acting Lessons for CG Animators“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Action! Acting Lessons for CG Animators".
Kommentar verfassen