Agile Principles, Patterns, and Practices in C
(Sprache: Englisch)
With the award-winning book Agile Software Development: Principles, Patterns, and Practices, Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers. Now .NET programmers have a definitive guide to agile methods...
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With the award-winning book Agile Software Development: Principles, Patterns, and Practices, Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers. Now .NET programmers have a definitive guide to agile methods with this completely updated volume from Robert C. Martin and Micah Martin, Agile Principles, Patterns, and Practices in C#.
Inhaltsverzeichnis zu „Agile Principles, Patterns, and Practices in C “
- Chapter 1: Agile Practices
- Chapter 2: Overview of Extreme Programming
- Chapter 3: Planning
- Chapter 4: Testing
- Chapter 5: Refactoring
- Chapter 6: A Programming Episode
- Chapter 7: What Is Agile Design?
- Chapter 8: The Single-Responsibility Principle (SRP)
- Chapter 9: The Open/Closed Principle (OCP)
- Chapter 10: The Liskov Substitution Principle (LSP)
- Chapter 11: The Dependency-Inversion Principle (DIP)
- Chapter 12: The Interface Segregation Principle (ISP)
- Chapter 13: Overview of UML for C# Programmers
- Chapter 14: Working with Diagrams
- Chapter 15: State Diagrams
- Chapter 16: Object Diagrams
- Chapter 17: Use Cases
- Chapter 18: Sequence Diagrams
- Chapter 19: Class Diagrams
- Chapter 20: Heuristics and Coffee
- Chapter 21: Command and Active Object: Versatility and Multitasking
- Chapter 22: Template Method and Strategy: Inheritance versus Delegation
- Chapter 23: Facade and Mediator
- Chapter 24: Singleton and Monostate
- Chapter 25: Null Object
- Chapter 26: The Payroll Case Study: Iteration 1
- Chapter 27: The Payroll Case Study: Implementation
- Chapter 28: Principles of Package and Component Design
- Chapter 29: Factory
- Chapter 30: The Payroll Case Study: Package Analysis
- Chapter 31: Composite
- Chapter 32: Observer: Evolving into a Pattern
- Chapter 33: Abstract Server, Adapter, and Bridge
- Chapter 34: Proxy and Gateway: Managing Third-Party APIs
- Chapter 35: Visitor
- Chapter 36: State
- Chapter 37: The Payroll Case Study: The Database
- Chapter 38: The Payroll User Interface: Model View Presenter
- Appendix A: A Satire of Two Companies
- Appendix B: What Is Software?
Autoren-Porträt von Robert Martin, Micah Martin
Robert C. Martin has been a software professional since 1970 and an international software consultant since 1990. He is founder and president of Object Mentor, Inc., a team of experienced consultants who mentor their clients in the fields of C++, Java, OO, Patterns, UML, Agile Methodologies, and Extreme Programming. Micah Martin works with Object Mentor as a developer, consultant, and mentor on topics ranging from object-oriented principles and patterns to agile software development practices. Micah is the cocreator and lead developer of the open source FitNesse project. He is also a published author and speaks regularly at conferences.
Bibliographische Angaben
- Autoren: Robert Martin , Micah Martin
- 768 Seiten, mit Abbildungen, Maße: 18,7 x 24,5 cm, Gebunden, Englisch
- Verlag: Pearson Education (US)
- ISBN-10: 0131857258
- ISBN-13: 9780131857254
- Erscheinungsdatum: 20.07.2006
Sprache:
Englisch
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