Designing Games
(Sprache: Englisch)
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a...
Leider schon ausverkauft
versandkostenfrei
Buch
32.00 €
Produktdetails
Produktinformationen zu „Designing Games “
Klappentext zu „Designing Games “
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other's heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game's market positioning will affect your design
Autoren-Porträt von Tynan Sylvester
Tynan Sylvester first designed games in 2000. His smallest projects were one-man independent games on which he wrote every line of code and painted every frame of art. His largest was four years on Irrational Games’ 110-person development team making BioShock Infinite. He has also written several feature design articles for Gamasutra, the biggest game design website.
Bibliographische Angaben
- Autor: Tynan Sylvester
- 2013, 416 Seiten, mit Abbildungen, Maße: 15,7 x 22,9 cm, Kartoniert (TB), Englisch
- Verlag: O'Reilly Media
- ISBN-10: 1449337937
- ISBN-13: 9781449337933
- Erscheinungsdatum: 22.02.2013
Sprache:
Englisch
Kommentar zu "Designing Games"
0 Gebrauchte Artikel zu „Designing Games“
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Designing Games".
Kommentar verfassen