Empathy and Violent Video Games
Aggression and Prosocial Behavior
(Sprache: Englisch)
Through three empirical studies, this book explores the mechanisms behind moderating functions of empathy in violent video games, revealing new insights that will inform the ongoing debates about the effects violent media content.
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Klappentext zu „Empathy and Violent Video Games “
Through three empirical studies, this book explores the mechanisms behind moderating functions of empathy in violent video games, revealing new insights that will inform the ongoing debates about the effects violent media content.
Inhaltsverzeichnis zu „Empathy and Violent Video Games “
1. Of Empathy and Media Content: Bringing Together Two Important Areas of Research 2. The E in Media is for Empathy 3. What Empathy Does to Video Gamers 4. 'Dear Researcher, Gamers, Parents, and Teachers...' ?
Autoren-Porträt von C. Happ, A. Melzer
Christian Happ is a Post-Doctoral Researcher at the University of Trier, Germany. Before, he studied Psychology in Marburg, Germany, and Stellenbosch, South Africa. He is interested in research focussing on topics from Social, Media and Business Psychology.
André Melzer is a Senior Lecturer at the University of Luxembourg. His main research interests focus on entertainment media. He has published widely on the effects of violent video games on antisocial and prosocial behavior. His most recent publications analyzed empathy and the moral implications of violent video games, both with regard to players' motivation and the consequences of playing these games.
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