Essential Java 2 fast
How to Develop Applications and Applets with Java 2
(Sprache: Englisch)
If you are a new programmer or a Java programmer moving to Java 2 then this is the book for you! It offers: a complete introduction to Java 2; describes the language and many of its class libraries; shows how they are used; describes the key concepts of...
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Klappentext zu „Essential Java 2 fast “
If you are a new programmer or a Java programmer moving to Java 2 then this is the book for you! It offers: a complete introduction to Java 2; describes the language and many of its class libraries; shows how they are used; describes the key concepts of object orientation with lots of examples of how to apply the theory. This book will show you how to take advantage of Java 2's new features (such as the abstract windowing toolkit and the Swing classes) for creating graphical user interfaces. John Cowell explains how to use Swing components to change the look and feel of your Java applications so that they look like Windows, Mac or Motif applications. Sun Microsystems Java 2 (formerly called the Java Development Kit 1.2 - JDK 1.2) is a major step forward in the growth of Java into a powerful mature language for writing both applications and applets. Topics covered in this book include: the Java language; the abstract windowing toolkit; the new Java Swing components; handling component, keyboard and mouse events; polymorphism and inheritance; animation and multithreading; handling exceptions; using files. Essential Java 2 - fast is designed for professional developers or students who need to learn the maximum in the minimum time. You'll develop applications and applets fast, learning everything you need to write Java applications and applets quickly with Java.
If you are a new programmer or a Java programmer moving to Java 2 then this is the book for you! It offers: a complete introduction to Java 2; describes the language and many of its class libraries; shows how they are used; describes the key concepts of object orientation with lots of examples of how to apply the theory. This book will show you how to take advantage of Java 2's new features (such as the abstract windowing toolkit and the Swing classes) for creating graphical user interfaces. John Cowell explains how to use Swing components to change the look and feel of your Java applications so that they look like Windows, Mac or Motif applications. Sun Microsystems Java 2 (formerly called the Java Development Kit 1.2 - JDK 1.2) is a major step forward in the growth of Java into a powerful mature language for writing both applications and applets. Topics covered in this book include: the Java language; the abstract windowing toolkit; the new Java Swing components; handling component, keyboard and mouse events; polymorphism and inheritance; animation and multithreading; handling exceptions; using files. Essential Java 2 - fast is designed for professional developers or students who need to learn the maximum in the minimum time. You'll develop applications and applets fast, learning everything you need to write Java applications and applets quickly with Java.
Inhaltsverzeichnis zu „Essential Java 2 fast “
Why Java 2 is Special.- Introduction.
- Is this book for you?
- What you need to run Java 2.
- How to use this book.
- An object oriented approach.
- Conventions.
- An Object Oriented Application.
- Introduction.
- A first application.
- What can go wrong?- How does the application work?- Classes and objects.
- The main method.
- What's new.
- Running the application.
- Using classes and objects.
- Naming conventions.
- The Java Language.
- Introduction.
- Applications and applets.
- Comments.
- Data types.
- The integer data types.
- The floating point data types.
- The boolean data type.
- The char data type.
- The string data type.
- Names in Java.
- Declaring data.
- Arithmetic in Java.
- Assigning number variables.
- Casting.
- Assignment operators.
- Using strings in Java.
- Operator precedence.
- Displaying information on the screen.
- Branching and Looping.
- Introduction.
- If...else statements.
- Logical operators.
- Switch statements.
- Block statements.
- Looping.
- For loops.
- While loops.
- Do...while loops.
- The break statement.
- Arrays.
- Creating and Using Classes and Objects.
- Introduction.
- The account class.
- The Display Details method.
- The In Credit method.
- The credit and debit method.
- The main method.
- Using constructors.
- Encapsulating data.
- Calling methods.
- Command line arguments for applications.
- Using Applets.
- Introduction.
- Writing applets.
- The applet tag.
- Key methods of the applet class.
- The init method.
- The start method.
- The stop method.
- The destroy method.
- The paint method.
- Command line arguments for applets.
- The Graphics, Color and Font Classes.
- Introduction.
- The co-ordinate frame.
- Importing classes.
- The graphics class.
- Drawing lines.
- Drawing rectangles.
- Drawing circles and ovals.
- Drawing arcs.
- Drawing polygons.
- The colour class.
- Creating colours.
- Displaying text and changing fonts.
-
... mehr
Displaying images.
- Inheritance and Polymorphism.
- A hierarchy of computer components.
- Defining the Memory subclass.
- Polymorphism.
- The Mboard class.
- Extending a subc.
- Inheritance and Polymorphism.
- A hierarchy of computer components.
- Defining the Memory subclass.
- Polymorphism.
- The Mboard class.
- Extending a subc.
... weniger
Bibliographische Angaben
- Autor: John Cowell
- 1999, 1999, X, 246 Seiten, Maße: 15,5 x 23,5 cm, Kartoniert (TB), Englisch
- Verlag: Springer, Berlin
- ISBN-10: 1852330716
- ISBN-13: 9781852330712
- Erscheinungsdatum: 01.01.2000
Sprache:
Englisch
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