FPGA Prototyping by VHDL Examples
Xilinx Spartan-3 Version
(Sprache: Englisch)
An introductory text, this book introduces the HDL (hardware description languages) and FPGA development process to designers through a series of hands on experiments. The main focus of the book is on the effective derivation of hardware.
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Produktinformationen zu „FPGA Prototyping by VHDL Examples “
An introductory text, this book introduces the HDL (hardware description languages) and FPGA development process to designers through a series of hands on experiments. The main focus of the book is on the effective derivation of hardware.
Klappentext zu „FPGA Prototyping by VHDL Examples “
This book uses a "learn by doing" approach to introduce the concepts and techniques of VHDL and FPGA to designers through a series of hands on experiments. FPGA Prototyping by VHDL Examples provides a collection of clear, easy to follow templates for quick code development; a large number of practical examples to illustrate and reinforce the concepts and design techniques; realistic projects that can be implemented and tested on a Xilinx prototyping board; and a thorough exploration of the Xilinx PicoBlaze soft core microcontroller.
This book uses a "learning by doing" approach to introduce the HDL (hardware description languages) and FPGA development process to designers through a series of hands-on experiments. A wide range of examples is included, from a simple gate-level circuit to an embedded system with an eight-bit soft-core microcontroller and customized I/O peripherals. All examples can be synthesized and physically tested on an actual FPGA prototyping board.
Inhaltsverzeichnis zu „FPGA Prototyping by VHDL Examples “
PrefaceAcknowledgments
PART I: BASIC DIGITAL CIRCUITS
1. Gate-level combinational circuit
1.1 Introduction
1.2 General description
1.3 Structural description
1.4 Testbench
1.5 Bibliographic notes
1.6 Suggested experiments
2. Overview of FPGA and EDA software
2.1 Introduction
2.2 FPGA
2.3 Overview of Digilent S3 board
2.4 Design flow
2.5 Overview of Xilinx ISE project navigator
2.6 Short tutorial of ISE project navigator
2.7 Short tutorial of ModelSim HDL simulator
2.8 Bibliographic notes
2.9 Suggested experiments
3. RT-level combinational circuit
3.1 Introduction
3.2 RT-level components
3.3 Routing circuit with concurrent assignment statements
3.4 Modeling with process
3.5 Routing circuit with if and case statements
3.6 Constant and generic
3.7 Design examples
3.8 Bibliographic notes
3.9 Suggested experiments
4. Regular Sequential Circuit
4.1 Overview
4.2 HDL code of FF and register
4.3 Simple design examples
4.4 Testbench for sequential circuits
4.5 Case study
4.6 Bibliographic notes
4.7 Suggested experiments
5. FSM
5.1 Overview
5.2 FSM code development
5.3 Design examples
5.4 Bibliographic notes
5.5 Suggested experiments
6. FSMD
6.1 Overview
6.2 Code development of FSMD
6.3 Design examples
6.4 Bibliographic notes
6.5 Suggested experiments
PART II: I/O MODULES
7. UART
7.1 Overview
7.2 UART receiving subsystem
7.3 UART transmitting subsystem
7.4 Overall UART system
7.5 Customizing the UART
7.6 Bibliographic notes
7.7 Suggested experiments
8. PS2 Keyboard
8.1 Overview
8.2 PS2 receiving subsystem
8.3 PS2 keyboard scan code
8.4 PS2 keyboard interface circuit
8.5 Bibliographic notes
8.6 Suggested experiments
9. PS2 Mouse
9.1 Overview
9.2 PS2 mouse protocol
9.3 PS2 transmitting subsystem
9.4 Bidirectional PS2 interface
9.5 PS2 mouse interface
9.6 Bibliographic notes
9.7 Suggested experiments
10. External SRAM
10.1 Introduction
10.2 Specification of the IS61LV25616AL SRAM
10.3 Basic memory
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controller
10.4 A safe design
10.5 More aggressive design
10.6 Bibliographic notes
10.7 Suggested experiments
11. Xilinx Spartan-3 Specific Memory
11.1 Introduction
11.2 Embedded memory of Spartan-3 device
11.3 Method to incorporate memory modules
11.4 HDL templates for memory inference
11.5 Bibliographic notes
11.6 Suggested experiments
12. VGA controller I: graphic
12.1 Introduction
12.2 VGA synchronization
12.3 Overview of pixel generation circuit
12.4 Graphic generation with object-mapped scheme
12.5 Graphic generation with bit-mapped scheme
12.6 Suggest experiments
13. VGA controller II: text
13.1 Introduction
13.2 Text generation
13.3 Full-screen text display
13.4 The complete pong game
13.5 Bibliographic notes
13.6 Suggested experiments
PART III: PICOBLAZE MICROCONTROLLERXILINX SPECIFIC
14. PicoBlaze Overview
14.1 Introduction
14.2 Customized hardware and customized software
14.3 Overview of PicoBlaze
14.4 Development flow
14.5 Instruction set
14.6 Assembler directives
14.7 Bibliographic notes 343
14.8 Suggested experiments 343
15. PicoBlaze Assembly Code Development
15.1 Introduction
15.2 Useful code segments
15.3 Subroutine development
15.4 Program development
15.5 Processing of assembly code
15.6 Syntheses with PicoBlaze
15.7 Bibliographic notes
15.8 Suggested experiments
16. PicoBlaze I/O Interface
16.1 Overview
16.2 Output port
16.3 Input port
16.4 Square program with switch and seven-segment LED display interface
16.5 Square program with combinational multiplier and UART console
16.6 Bibliographic notes
16.7 Suggested experiments
17. PicoBlaze Interrupt Interface
17.1 Overview
17.2 Interrupt handling in PicoBlaze
17.3 External interface
17.4 Software development considerations
17.5 Design example
17.6 Bibliographic notes
17.7 Suggested experiments
Appendix A: Sample VHDL templates
A.1 General VHDL constructs
A.2 Combinational circuits
A.3 Memory Components
A.4 Regular sequential circuits
A.5 FSM
A.6 FSMD
A.7 S3 board constraint file (s3.ucf)
References
10.4 A safe design
10.5 More aggressive design
10.6 Bibliographic notes
10.7 Suggested experiments
11. Xilinx Spartan-3 Specific Memory
11.1 Introduction
11.2 Embedded memory of Spartan-3 device
11.3 Method to incorporate memory modules
11.4 HDL templates for memory inference
11.5 Bibliographic notes
11.6 Suggested experiments
12. VGA controller I: graphic
12.1 Introduction
12.2 VGA synchronization
12.3 Overview of pixel generation circuit
12.4 Graphic generation with object-mapped scheme
12.5 Graphic generation with bit-mapped scheme
12.6 Suggest experiments
13. VGA controller II: text
13.1 Introduction
13.2 Text generation
13.3 Full-screen text display
13.4 The complete pong game
13.5 Bibliographic notes
13.6 Suggested experiments
PART III: PICOBLAZE MICROCONTROLLERXILINX SPECIFIC
14. PicoBlaze Overview
14.1 Introduction
14.2 Customized hardware and customized software
14.3 Overview of PicoBlaze
14.4 Development flow
14.5 Instruction set
14.6 Assembler directives
14.7 Bibliographic notes 343
14.8 Suggested experiments 343
15. PicoBlaze Assembly Code Development
15.1 Introduction
15.2 Useful code segments
15.3 Subroutine development
15.4 Program development
15.5 Processing of assembly code
15.6 Syntheses with PicoBlaze
15.7 Bibliographic notes
15.8 Suggested experiments
16. PicoBlaze I/O Interface
16.1 Overview
16.2 Output port
16.3 Input port
16.4 Square program with switch and seven-segment LED display interface
16.5 Square program with combinational multiplier and UART console
16.6 Bibliographic notes
16.7 Suggested experiments
17. PicoBlaze Interrupt Interface
17.1 Overview
17.2 Interrupt handling in PicoBlaze
17.3 External interface
17.4 Software development considerations
17.5 Design example
17.6 Bibliographic notes
17.7 Suggested experiments
Appendix A: Sample VHDL templates
A.1 General VHDL constructs
A.2 Combinational circuits
A.3 Memory Components
A.4 Regular sequential circuits
A.5 FSM
A.6 FSMD
A.7 S3 board constraint file (s3.ucf)
References
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Autoren-Porträt von Pong P. Chu
Pong P. Chu, PhD, is Associate Professor in the Department of Electrical and Computer Engineering at Cleveland State University in Ohio. He has taught undergraduate- and graduate-level digital systems and computer architecture courses for more than a decade and has received instructional grants from the National Science Foundation and Cleveland State University.
Bibliographische Angaben
- Autor: Pong P. Chu
- 2008, 1. Auflage, 468 Seiten, Maße: 18,5 x 25,5 cm, Gebunden, Englisch
- Verlag: Wiley & Sons
- ISBN-10: 0470185317
- ISBN-13: 9780470185315
- Erscheinungsdatum: 08.07.2011
Sprache:
Englisch
Rezension zu „FPGA Prototyping by VHDL Examples “
"The book is well organized and contains many useful synthesizable VHDL examples. Moreover, design concepts are clearly explained ... This book is indeed an excellent text for people who wish to learn PFGA and VHDL from practical examples and exercises." (Computing Reviews, February 18, 2009)"Brimming with code examples, flowcharts and other illustrations, the book serves as a good starting point for a development project. It's recommended to anyone looking to get started with FPGA prototyping using VHDL." (Electronic Design, February 4, 2008)
"It's recommended to anyone looking to get started with FGPA prototyping using VHDL." (Electronic Design Online, February 4, 2008)
Pressezitat
"The book is well organized and contains many useful synthesizable VHDL examples. Moreover, design concepts are clearly explained ... This book is indeed an excellent text for people who wish to learn PFGA and VHDL from practical examples and exercises." (Computing Reviews, February 18, 2009)"Brimming with code examples, flowcharts and other illustrations, the book serves as a good starting point for a development project. It's recommended to anyone looking to get started with FPGA prototyping using VHDL." (Electronic Design, February 4, 2008)
"It's recommended to anyone looking to get started with FGPA prototyping using VHDL." (Electronic Design Online, February 4, 2008)
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