Introducing Maya
(Sprache: Englisch)
Introducing Maya is a Maya Press title - a cooperative publication between Sybex and Autodesk - that teaches the Maya interface and the basics of modeling, texturing, animating, and visual effects. The expository text isreinforced with step-by-step...
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Introducing Maya is a Maya Press title - a cooperative publication between Sybex and Autodesk - that teaches the Maya interface and the basics of modeling, texturing, animating, and visual effects. The expository text isreinforced with step-by-step tutorials. Maya professional and instructor Dariush Derakhshani leads students through the nuances of the complex software without over-explaining or over-simplifying. The tutorials offer realistic, professional challenges for those new to 3D, and to those coming from another 3D application.
Enter a whole new dimension with Introducing Maya 2008, your guide to the newest version of Autodesk's Academy-Award winning Maya 3D animation and effects software. Learn to build, render, and animate your own digital models and scenes like the pros with this step-by-step guide. Beginning with the basics, expert author Dariush Derakhshani explains Maya's core tools then moves on to provide straightforward and practical advice on the newest features of Autodesk Maya 2008. You'll get a solid grasp of core 3D and CG concepts while exploring the basics of NURBS, polygons, and subdivision surfaces. Coverage also includes shading and texturing, rigging for automated animation, creating more natural lighting with mental ray soft shadow maps, and using Maya's Render Layers and an Ambient Occlusion pass for greater reality. You'll be inspired by the full-color insert featuring Maya designs created by beginning users and creating awesome animations of your own in no time with this bestselling reference to Maya 2008.
Inhaltsverzeichnis zu „Introducing Maya “
- Introduction- Chapter 1: Introduction to Computer Graphics and 3D
- Chapter 2: The Maya 2008 Interface
- Chapter 3: Your First Maya Animation
- Chapter 4: Modeling with Polygons
- Chapter 5: Modeling with NURBS
- Chapter 6: Further Modeling Topics: Deformers and Subdivision Surfaces
- Chapter 7: Maya Shading and Texturing
- Chapter 8: Introduction to Animation
- Chapter 9: Further Animation Practices
- Chapter 10: Maya Lighting
- Chapter 11: Maya Rendering
- Chapter 12: Maya Dynamics
- Appendix: About the Companion CD
- Glossary
- Index
Bibliographische Angaben
- Autor: Dariush Derakhshani
- 2007, 560 Seiten, Kartoniert (TB), Englisch
- Verlag: Wiley & Sons
- ISBN-10: 047018356X
- ISBN-13: 9780470183564
Sprache:
Englisch
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