Professional Augmented Reality Browsers for Smartphones
Programming for junaio, Layar and Wikitude
(Sprache: Englisch)
In clear, plain English, Professional Augmented Reality Apps for SmartPhones explains what mobile augmented Reality (AR) is as well as the amazing opportunities lying ahead. The expert author positions each of the clients, focussing on development, with...
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Produktinformationen zu „Professional Augmented Reality Browsers for Smartphones “
In clear, plain English, Professional Augmented Reality Apps for SmartPhones explains what mobile augmented Reality (AR) is as well as the amazing opportunities lying ahead. The expert author positions each of the clients, focussing on development, with brief look at what other players are doing (such as Google/Nokia). The book will further include a small feature on mobile barcodes (they are making a comeback and are useful for developers) and finally covers some ideas on how AR will change our lives in the future.
The book will focus on three key augmented reality technologies and show how programmers can:
* create cross-platform augmented reality browsers that determine the user's current location and overlay nearby points of interest with live video from the camera view. Primarily focusing on building content for the top 3 industry recognized mobile augmented reality clients, Junaio, Layar and Wikitude.
* use image recognition to create compelling applications that display 3D content when images are recognized.
* build visual search applications that enable users to shop for products by taking a picture of items such as a book or DVD cover.
Professional Augmented Reality Apps for SmartPhones features fully workable and downloadable source code and will enable developers to understand how to build augmented reality applications for the iPhone and Android platforms.
Klappentext zu „Professional Augmented Reality Browsers for Smartphones “
In clear, plain English, Professional Augmented Reality Apps for SmartPhones explains what mobile augmented Reality (AR) is as well as the amazing opportunities lying ahead. The expert author positions each of the clients, focussing on development, with brief look at what other players are doing (such as Google/Nokia). The book will further include a small feature on mobile barcodes (they are making a comeback and are useful for developers) and finally covers some ideas on how AR will change our lives in the future.The book will focus on three key augmented reality technologies and show how programmers can:
create cross-platform augmented reality browsers that determine the user's current location and overlay nearby points of interest with live video from the camera view. Primarily focusing on building content for the top 3 industry recognized mobile augmented reality clients, Junaio, Layar and Wikitude.
use image recognition to create compelling applications that display 3D content when images are recognized.
build visual search applications that enable users to shop for products by taking a picture of items such as a book or DVD cover.
Professional Augmented Reality Apps for SmartPhones features fully workable and downloadable source code and will enable developers to understand how to build augmented reality applications for the iPhone and Android platforms.
Inhaltsverzeichnis zu „Professional Augmented Reality Browsers for Smartphones “
INTRODUCTION.PART I: INTRODUCTION.
CHAPTER 1: INTRODUCING AUGMENTED REALITY (AR).
CHAPTER 2: NATURAL-FEATURE TRACKING AND VISUAL SEARCH 13
CHAPTER 3: INTRODUCTION TO AR BROWSERS.
CHAPTER 4: LATITUDE, LONGITUDE AND WHERE TO GET POIS.
PART II: WIKITUDE.
CHAPTER 5: BUILDING WORLDS WITH KML.
CHAPTER 6: BUILDING WORLDS WITH ARML.
PART III: LAYAR.
CHAPTER 7: BUILDING LAYAR LAYERS.
CHAPTER 8: CREATING FILTERS AND 2D OBJECTS.
CHAPTER 9: USING LAYAR TOOLS.
PART IV: JUNAIO.
CHAPTER 10: CREATING JUNAIO CHANNELS.
CHAPTER 11: NATURAL-FEATURE TRACKING AND VISUAL SEARCH WITH JUNAIO.
PART V: THE NEXT STEPS.
CHAPTER 12: ADDING ADVANCED FUNCTIONALITY.
CHAPTER 13: TAKING YOUR APPLICATION TO MARKET.
CHAPTER 14: THE FUTURE OF AR.
APPENDIX A: WIKITUDE SUPPORT AND ARML PARAMETERS.
APPENDIX B: LAYAR SUPPORT AND PARAMETERS.
APPENDIX C: JUNAIO SUPPORT AND PARAMETERS.
INDEX.
Autoren-Porträt von Lester Madden
Lester Madden (Essex, UK) has been involved with mobile technologies for 15 years. He has held marketing or developer focused roles at Microsoft, Skype, Nokia, and Symbian and is currently at Orange. Madden is well known in the mobile augmented reality community, working with many of the application providers for content and evangelizing solutions.
Bibliographische Angaben
- Autor: Lester Madden
- 2011, 1. Auflage., 360 Seiten, Maße: 18,9 x 23,4 cm, Kartoniert (TB), Englisch
- Verlag: Wiley & Sons
- ISBN-10: 1119992818
- ISBN-13: 9781119992813
Sprache:
Englisch
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