Running an Agile Software Development Project
(Sprache: Englisch)
The use of agile software development processes continues to grow in both the software development and project management sectors. This book explains how to run an agile software development project, concentrating on the practical, social, business, and...
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The use of agile software development processes continues to grow in both the software development and project management sectors. This book explains how to run an agile software development project, concentrating on the practical, social, business, and management aspects, as well as the technical issues involved.
Klappentext zu „Running an Agile Software Development Project “
A Practical Approach To Building Small To Medium Software Systems For Real Business ClientsBased on more than 100 actual commercial projects, this book clearly explains how to run an agile software development project that delivers high-quality, high-value solutions to business clients. It concentrates on the practical, social, business, and management aspects as well as the technical issues involved.
Professor Holcombe successfully connects readers with the wave of "Agile 2.0" concepts that take the techniques of agile development and place them in the service of business goals. Since it is widely believed that the use of Windows XP will become much more common in coming years, readers should be armed with cutting-edge knowledge of the latest practices in the field. Further features of the book include:
* Case studies provide real-world examples and describe how XP was introduced into the environment
* Analysis is provided to help readers determine which elements of XP are suitable for the unique challenges and environments for different projects
* Problems of a failing agile project and how they can be fixed are covered, including insight into which managerial techniques can be employed
* An Instructor's Guide provides practical advice on how to motivate students, organize real group projects, and deal, in a simple and effective way, with many of the problems that arise
* A sample syllabus, sample tests, and additional case study information are available on an instructor's password-protected ftp site
Running an Agile Software Development Project is an indispensable guide for professional software developers, engineers, and project managers interested in learning how to use agile processes. It is also a valuable textbook for advanced undergraduate- and graduate-level students in computer engineering and software engineering courses.
The use of agile software development processes continues to grow in both the software development and project management sectors. This book explains how to run an agile software development project, concentrating on the practical, social, business, and management aspects, as well as the technical issues involved. Case studies provide real-world examples that illustrate how to deliver high-quality, high-value solutions to business clients. It is an excellent reference for practicing software developers, engineers, and project managers, and a valuable textbook for undergraduate and graduate students in software engineering and computer science.
Inhaltsverzeichnis zu „Running an Agile Software Development Project “
PrefaceChapter 1: What is an agile methodology?
1.1 Rapid business change - the ultimate driver
1.2 What must agile methodologies be able to do?
1.3 Agility - what is it and how do we achieve it?
1.4 Evolving software - obstacles and possibilities
1.5 The quality agenda
1.6 Do we really need all this mountain of documentation?
1.7 The human factor
1.8 Some Agile Methodologies
1.9 Review
Chapter 2: Extreme Programming Outlined
2.1 Some guiding principles
2.2 The five values
2.3 The twelve basic practices of XP
2.4 Review
2.5 The evidence for XP
2.6 Preparing to XP
Chapter 3: Foundations - people and teams working together
3.1 Software engineering in teams
3.2 Personalities and team success
3.3 Observations of team behaviour in XP projects
3.4 Setting up a team
3.5 Developing team skills
3.6 Training together
3.7 Finding and keeping a client for a university based project or a small business start up
3.8 The organisational framework
3.9 Planning
3.10 Dealing with problems
3.11 Risk analysis
3.12 Review
Chapter 4: Starting an XP project
4.1 Project beginnings
4.2 The first meetings with the client
4.3 Business analysis and problem discovery
4.4 The initial stages of building a requirements document
4.5 Techniques for requirements elicitation
4.6 Putting your knowledge together
4.7 Getting technical
4.8 Developing the requirements documents
4.9 Specifying and measuring the quality attributes of the system
4.10 The formal requirements document and system metaphor
4.11 Contract negotiation
4.12 Case study - the impact of organisational politics - learning from a failed project
4.13 Review
Chapter 5: Identifying stories and preparing to build
5.1 Looking at the user stories
5.2 Collections of stories
5.3 User interfaces
5.4 Communicating clearly with the customer and building confidence
5.5 Demonstrating the non-functional
... mehr
requirements
5.6 Estimating resources
5.7 Review
Chapter 6: Bringing the system together as a coherent concept
6.1 What is the problem?
6.2 A simple common metaphor
6.3 Architectures and patterns
6.4 Finite state machines
6.5 Extreme modelling (XM)
6.6 Multiple stories and XXMs
6.7 Building the architecture to suit the application - a dynamic system metaphor
6.8 Another look at estimation
6.9 Review
Chapter 7: Designing the system tests
7.1 Preparing to build functional test sets
7.2 Testing with the Data in mind
7.3 The full functional system testing strategy
7.4 The thinking behind the system test process
7.5 Design for test
7.6 Test documentation
7.7 Non-functional testing
7.8 Testing internet applications and web sites
7.9 Review
Chapter 8: Units and their tests
8.1 Basic considerations
8.2 Identifying the units
8.3 Unit testing
8.4 More complex units
8.5 Automating unit tests
8.6 Documenting unit test results
8.7 Review
Chapter 9: Evolving the system
9.1 Requirements change
9.2 Changes to basic business model and functionality
9.3 Dealing with change - refining stories
9.4 Changing the model
9.5 Testing for changed requirements
9.6 Refactoring the code
9.7 Estimating the cost of change
9.8 Summary
Chapter 10: Documenting and delivering the system
10.1 What is documentation for and who is going to use it?
10.2 Coding standards and documents for programmers
10.3 Coding standards for Java
10.4 Maintenance documentation
10.5 User manuals
10.6 Version control
10.7 Delivery and finalisation
10.8 Summary
Chapter 11: Reflecting on the process
11.1 Skills and lessons learnt
11.2 The XP experience
11.3 Personal and Team Assessment
11.4 Summary
11.5 Conundrums - discussion
Chapter 12: Lifestyle matters
12.1 Keeping fit
12.2 General well-being
12.3 Mental preparation
12.4 Diet
12.5 Music and work
12.6 Conclusions and summary
References
Web sites
Index
5.6 Estimating resources
5.7 Review
Chapter 6: Bringing the system together as a coherent concept
6.1 What is the problem?
6.2 A simple common metaphor
6.3 Architectures and patterns
6.4 Finite state machines
6.5 Extreme modelling (XM)
6.6 Multiple stories and XXMs
6.7 Building the architecture to suit the application - a dynamic system metaphor
6.8 Another look at estimation
6.9 Review
Chapter 7: Designing the system tests
7.1 Preparing to build functional test sets
7.2 Testing with the Data in mind
7.3 The full functional system testing strategy
7.4 The thinking behind the system test process
7.5 Design for test
7.6 Test documentation
7.7 Non-functional testing
7.8 Testing internet applications and web sites
7.9 Review
Chapter 8: Units and their tests
8.1 Basic considerations
8.2 Identifying the units
8.3 Unit testing
8.4 More complex units
8.5 Automating unit tests
8.6 Documenting unit test results
8.7 Review
Chapter 9: Evolving the system
9.1 Requirements change
9.2 Changes to basic business model and functionality
9.3 Dealing with change - refining stories
9.4 Changing the model
9.5 Testing for changed requirements
9.6 Refactoring the code
9.7 Estimating the cost of change
9.8 Summary
Chapter 10: Documenting and delivering the system
10.1 What is documentation for and who is going to use it?
10.2 Coding standards and documents for programmers
10.3 Coding standards for Java
10.4 Maintenance documentation
10.5 User manuals
10.6 Version control
10.7 Delivery and finalisation
10.8 Summary
Chapter 11: Reflecting on the process
11.1 Skills and lessons learnt
11.2 The XP experience
11.3 Personal and Team Assessment
11.4 Summary
11.5 Conundrums - discussion
Chapter 12: Lifestyle matters
12.1 Keeping fit
12.2 General well-being
12.3 Mental preparation
12.4 Diet
12.5 Music and work
12.6 Conclusions and summary
References
Web sites
Index
... weniger
Autoren-Porträt von Mike Holcombe
Mike Holcombe, BSC, MSC, PHD, is Professor of Computer Science at the University of Sheffield, UK. He is also founder of Genesys Solutions, which is a student-run commercial software house that is strongly supported by IBM (winning the IBM International Eclipse Innovation Award in 2004 and 2005) and is also designated as a Microsoft Innovation Center. The University of Sheffield has recently "spun out" this company as epiGenesys Ltd. Dr. Holcombe's research interests include software and systems biology. A former dean of the faculty of engineering at the University of Sheffield, he is a Fellow of the British Computer Society and a Fellow of the Institute of Mathematics and Its Applications. He is on the editorial board of the journal BioSystems and Software Testing, Verification and Reliability (Wiley). He is also on the editorial board of the International Journal of Agile and Extreme Software Development and has been appointed to the Academic Advisory Board of Microsoft.
Bibliographische Angaben
- Autor: Mike Holcombe
- 2008, 1. Auflage, 336 Seiten, Maße: 16 x 24,3 cm, Gebunden, Englisch
- Verlag: Wiley & Sons
- ISBN-10: 0470136693
- ISBN-13: 9780470136690
- Erscheinungsdatum: 05.12.2008
Sprache:
Englisch
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