The Essential Guide to Processing for Flash Developers
(Sprache: Englisch)
Processing is a open source project that bridges the gap between programming and art. Its simplicity and power appeal to non-coders and old-hands alike. As a Flash developer, you already have a firm grasp of basic programming principles and an understanding...
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Processing is a open source project that bridges the gap between programming and art. Its simplicity and power appeal to non-coders and old-hands alike. As a Flash developer, you already have a firm grasp of basic programming principles and an understanding of creating and controlling visuals through code. This book uses your existing knowledge as a springboard to learning Processing and harnessing the extra creative power and control that it offers, both on and off the web.The Essential Guide to Processing for Flash Developers takes a hands-on approach to learning Processing that builds upon your familiarity with Flash, and your experience with the ActionScript language and object-oriented programming concepts. The book offers a full series of Processing projects, structured to allow less experienced coders to get up to speed quickly, while leaving room for more experienced programmers to take the initial project concepts and build more complex applications.
- Includes a language primer explaining all of the Processing-specific programming theory you need to know
- Contains a full series of Processing projects and numerous easy-to-follow code examples
- Covers Processing's Java mode, providing an easy-to-navigate bridge to programming in Java, Processing's underlying host language
The Essential Guide to Processing for Flash Developers cashes in on the excitement regarding Processing in the Flash community. It is now common to see Processing demonstration talks wowing the crowds at Flash conferences, sometimes even as the conference finale to send people home with a head full of ideas. This is the only book that focuses on that convergence between Flash and Processing.
Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool.
For examples of pieces creating with Processing, and for further information about the technology visit www.processing.org
Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool.
For examples of pieces creating with Processing, and for further information about the technology visit www.processing.org
Inhaltsverzeichnis zu „The Essential Guide to Processing for Flash Developers “
Flash vs. Processing: Let the Death Match Begin!.- Processing Primer I: Just the Basics.- Processing Primer II: Beyond the Basics.- Object-Oriented Programming in Processing.- I Like Particle Engines!.- A "Serious" Game.- Hacking Life.- Creative Information Visualization.
Autoren-Porträt von Ira Greenberg
With an eclectic background combining elements of painting and programming, Ira Greenberg has been a painter, 2D and 3D animator, print designer, web and interactive designer/developer, programmer, art director, creative director, managing director, art professor, and author. He wrote the first major language reference on the Processing language, Processing: Creative Coding and Computational Art, friends of ED, 2007. Ira holds a BFA from Cornell University and an MFA from the University of Pennsylvania.Ira has steadily exhibited his work, consulted within industry, and lectured widely throughout his career. He was affiliated with the Flywheel Gallery in Piermont, New York, and the Bowery Gallery in New York City. He was a managing director and creative director for H2O Associates in New York's Silicon Alley, where he helped build a new media division during the golden days of the dot-com boom and then bust-barely parachuting back to safety in the ivory tower. Since then, he has been inciting students to create inspirational new media art; lecturing; and holding residencies at numerous institutions, including Trinity College (Dublin, Ireland), University of Edinburgh (UK), University of Iowa, University of Northern Iowa, Seton Hall University; Monmouth University; University of California, Santa Barbara; Kutztown University; Moravian College; Northampton Community College's Digital Art Institute; Lafayette College; Lehigh University; the Art Institute of Seattle; Studio Art Centers International (in Florence, Italy); and the City and Guilds of London Art School (UK).
Currently, Ira is Associate Professor at Miami University (Ohio), where he has a joint appointment within the School of Fine Arts and Interactive Media Studies program. He is also an affiliate member of the Department of Computer Science and Systems Analysis. His research interests include aesthetics and computation, expressive programming, emergent forms, net-based art, artificial intelligence
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(and stupidity), physical computing, and computer art pedagogy (and anything else that tickles his fancy). One of his passions is torturing defenseless art students with trigonometry, algorithms, and object-oriented programming, and he is excited to spread this passion to the rest of the world.
Ira lives in charming Oxford, Ohio with his wife, Robin; his son, Ian; his daughter, Sophie; their squirrel-obsessed dog, Heidi; and their night prowler cat, Moonshadow.
When not sitting aimlessly in front of his laptop, you can usually find Ira getting smooshed against the boards at the local ice rink.
Ira lives in charming Oxford, Ohio with his wife, Robin; his son, Ian; his daughter, Sophie; their squirrel-obsessed dog, Heidi; and their night prowler cat, Moonshadow.
When not sitting aimlessly in front of his laptop, you can usually find Ira getting smooshed against the boards at the local ice rink.
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Bibliographische Angaben
- Autor: Ira Greenberg
- 2009, 1st ed., 520 Seiten, Maße: 19,1 x 23,5 cm, Kartoniert (TB), Englisch
- Verlag: APress
- ISBN-10: 1430219793
- ISBN-13: 9781430219798
- Erscheinungsdatum: 21.01.2010
Sprache:
Englisch
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