The Game Maker's Companion, w. CD-ROM
Game Development: The Journey Continues
(Sprache: Englisch)
When I created the first version of Game Maker in 1999, I naturally had no idea that it would achieve its current status of the most-used game-creation package in the world. The program was still rather limited. You could only create very simple games with...
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When I created the first version of Game Maker in 1999, I naturally had no idea that it would achieve its current status of the most-used game-creation package in the world. The program was still rather limited. You could only create very simple games with it and the package was downloaded only a few hundred times per month. A lot has changed over the past ten years. New versions of Game Maker were released that made it possible to create sophisticated stand-alone games. The number of downloads rose to over 150,000 per month, and the company YoYo Games was formed that now develops and distributes the program. The site of YoYo Games (www.yoyogames.com) has already collected close to 100,000 games made with Game Maker and this number is rapidly increasing. But one thing has not changed. Most of the games created with Game Maker are still very simple and do not use many of the advanced features that the program offers. They also often lack sophistication in their gameplay. One of the reasons for this is that there was no text book for the more advanced Game Maker users. That is, until this book came along. A book dedicated to those that have already created their first games and want to learn more.
Klappentext zu „The Game Maker's Companion, w. CD-ROM “
The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost icon of platform gaming history on the way. You'll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There's even a handy reference section at the back of the book which will be invaluable for adding common features to your own games.
With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker's Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.
Inhaltsverzeichnis zu „The Game Maker's Companion, w. CD-ROM “
Fishpod.- Greetings, Game Maker.- Platform Beginnings: An Idea with Legs.- Zool.- Zool: Taking It to the Nth Dimension.- Empowerment: Sliding Ninjas.- Krool's Forces: Sweetening the Challenge.- Fighting Talk: the Empower Strikes Back.- Shadows on Deck.- Game Design: "Shadows on Deck".- Storytelling in Theory.- Storytelling Applied.- Of Mice and Pen: Pirate Art.- GML: From Ninja to Pirate.- Rogues' Rendezvous: Vertically Sliced.- The Story Begins.- Reference.- Feature Reference.
Autoren-Porträt von Jacob Habgood, Nana Nielsen, Kevin Crossley, Martin Rijks
Jacob Habgood worked in the U.K. games industry for seven years, writing console games for Gremlin Interactive and Infogrames/Atari. During this time, he contributed to a wide range of titles and lead the programming teams on MicroMachines (PS2, X-Box and Game Cube) and Hogs of War (PlayStation). Jacob is now a doctoral student at the University of Nottingham, researching the educational potential of computer games. As part of this research, Jacob runs clubs and workshops teaching children and teenagers how to make their own computer games, providing free activities and resources through his website: www.gamelearning.net.
Bibliographische Angaben
- Autoren: Jacob Habgood , Nana Nielsen , Kevin Crossley , Martin Rijks
- 2010, 1st ed., XXIV, 440 Seiten, Maße: 17,8 x 25,4 cm, Kartoniert (TB), Englisch
- Verlag: Springer, Berlin
- ISBN-10: 1430228261
- ISBN-13: 9781430228264
Sprache:
Englisch
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