Violence | Perception | Video Games - New Directions in Game Research
(Sprache: Englisch)
This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The...
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This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Video Games Debate - transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology. This volume also features an entry by renowned psychologist Christopher J. Ferguson.
Bibliographische Angaben
- Autor: Violence | Perception | Video Games
- 2019, 230 Seiten, 3 farbige Abbildungen, 16 Schwarz-Weiß-Abbildungen, Maße: 14,6 x 22,6 cm, Kartoniert (TB), Englisch
- Herausgegeben:Alvarez Igarzábal, Federico; Debus, Michael S.; Maughan, Curtis L.
- Herausgegeben: Federico Alvarez Igarzábal, Michael S. Debus, Curtis L. Maughan
- Verlag: transcript
- ISBN-10: 3837650510
- ISBN-13: 9783837650518
Sprache:
Englisch
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