A Guide to Designing Curricular Games / Advances in Game-Based Learning (PDF)
How to "Game" the System
(Sprache: Englisch)
This book walks readers through the process of turning a class into a curricular game. This way teachers can co-opt the pedagogical techniques of video games such as immersion, just-in-time feedback, and leveling up instead of competing with them. This...
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This book walks readers through the process of turning a class into a curricular game. This way teachers can co-opt the pedagogical techniques of video games such as immersion, just-in-time feedback, and leveling up instead of competing with them. This manual provides a step-by-step process that guides teachers through designing their own curricular game at their level of technological expertise by showing readers how to do so without any technology or by repurposing tech tools familiar to most readers, thus allowing all readers to get their game on!
Autoren-Porträt von Janna Jackson Kellinger
Dr. Janna Jackson Kellinger is an associate professor at the College of Education and Human Development at University of Massachusetts, Boston. She received her Ph.D. from Boston College with a specialization in curriculum, policy, and school reform. Her publications range from contributed chapters in a variety of books to articles in journals such as Journal of Poverty and Teaching Education. Her first book, Unmasking Identities, explores how queer teachers navigate their profession. Bibliographische Angaben
- Autor: Janna Jackson Kellinger
- 2016, 1st ed. 2017, 349 Seiten, Englisch
- Verlag: Springer-Verlag GmbH
- ISBN-10: 3319423932
- ISBN-13: 9783319423937
- Erscheinungsdatum: 19.10.2016
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
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- Dateiformat: PDF
- Größe: 6.03 MB
- Ohne Kopierschutz
- Vorlesefunktion
Sprache:
Englisch
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