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A Guide to Designing Curricular Games / Advances in Game-Based Learning (PDF)

How to "Game" the System (Sprache: Englisch)
 
 
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This book walks readers through the process of turning a class into a curricular game. This way teachers can co-opt the pedagogical techniques of video games such as immersion, just-in-time feedback, and leveling up instead of competing with them. This...
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Bestellnummer: 80756703

Printausgabe 149.79 €
eBook (pdf) -7% 139.09
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