Exploring Genre through Gamified Adventures in Elementary Classrooms / Springer Texts in Education (PDF)
40 DeutschlandCard Punkte sammeln
- Lastschrift, Kreditkarte, Paypal, Rechnung
- Kostenloser tolino webreader
This book provides real-world examples of incorporating gamified learning into elementary school classrooms. Scaffolded by relevant research on gamification, literacy, and pedagogy support, this book focuses on how to seamlessly integrate and gamify literacy instruction in a fun, engaging, and unique way.
Each chapter is tied to a specific genre, supported by national standards, and represented through developed lesson plans. The gamified activities and tasks provide a framework for meeting standards-based learning objectives.
Chapters consist of:
· genre specific adventure quests to guide students through lessons;
· project-based activities focused on art, listening, speaking, and writing;
· anchor texts and text sets centered on the chapter's theme;
· material lists, resource materials, and graphic images tosupport understanding;
· teaching tips and differentiation strategies to support novice and career teachers alike.
This book is aimed at preservice teachers, university faculty, practicing teachers, instructional coaches, and administrative instructional leaders.
Dr. Haas' experience in literacy education includes teaching at the K-12, undergraduate, and graduate levels. Additional experiences include instructional coaching, professional development, curriculum design, and department administration. Opportunities in highly diverse settingshave acted as both a catalyst and foundation for her focus on integrating and connecting literacy across disciplines through culturally and linguistically responsive instructional practices. She is particularly interested in technology-based literacy opportunities for underrepresented populations through engagement with popular culture, specifically online gaming and fanfiction.
- Autoren: Jill T. Tussey , Leslie Haas
- 2024, 1st ed. 2023, 78 Seiten, Englisch
- Verlag: Springer International Publishing
- ISBN-10: 3031417178
- ISBN-13: 9783031417177
- Erscheinungsdatum: 01.01.2024
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
- Dateiformat: PDF
- Größe: 1.61 MB
- Ohne Kopierschutz
- Vorlesefunktion
Zustand | Preis | Porto | Zahlung | Verkäufer | Rating |
---|
Schreiben Sie einen Kommentar zu "Exploring Genre through Gamified Adventures in Elementary Classrooms / Springer Texts in Education".
Kommentar verfassen